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borg-

Balancing Advisors
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Everything posted by borg-

  1. Feedback: - I no got errors; - Have to decrease the size a little bit, it’s reaching to the civ shield; - It would be interesting to show only the population of soldiers, alongside the total population; - Just below in the left corner, show the techs that are being searching by the players. Overall it's very good, congratulations.
  2. I think there is confusion in this patch. D2884 it's basically about champions having same speed of the citizens, more armor expected to be slower than faster (like D2596). Focus D2884 just for champions seems better. We can make other patch for It, and vote on new patch or D2300.
  3. D2884* My opnion: D2300: bad. make civs / unit more similar. D2884: good and actually necessary. D2493: necessary for a24. Probably would reverted for next alphas. D2815: no. not necessary and make civs more similar. D2841: good. make celtics less op. D2866: yes. values proposed better than current alpha.
  4. @Stan` next week I’ll start making patches to differentiate civilizations from each other with a few small changes.
  5. borg-

    My arts

    Yep, low poly.
  6. In allied territory, @ValihrAnt give a good argument. Some players can spoil your allies with some walls near the center for example. In enemy territory it is a great idea, however it does not make sense if are converted to the enemy after a few minutes. In neutral territory I think it would work very well. My only fear is problems with the pathfinder. Some players can abuse it.
  7. Why you guys taking this so seriously? Are just a few games to have fun, no one wins anything here. Myself dont play 0a.d as a competitive has been some time. Keep calm and hf
  8. I still have to send the path of fauna/champs/siege and other.
  9. I like the possibility of building a heavy artillery on the battlefield. For work, it needs to have a very high attack as it would be extremely vulnerable cuz cant move (right?). I really like the idea of Boltshooter/Stonethrower vulnerable to ranged damage, but it has a big effect on current balance. For this to work in my opinion, the patch/unpatch needs to work properly, and increased effectiveness against troops.
  10. Aoe4 screenshot wins². The graphics quality of aoe4 in pré alpha is better than any other. I really don't like rts games on dark filters.
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