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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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    7. 202
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  • Latest updates

  • Newest Posts

    • Hi! Is that something you would consider for future versions? The advantages of having theaters, wonders, additional civil centers, libraries, fortresses,etc. is tremendous. I will hopefully have more balanced version available on Monday morning. Currntly, in a 2 vs 2 between Upper+Lower Egypt vs Sinai+Siwa, Siwa has the hardest start. For reasons unknown to me Alexandria directly expands to Giza while Thebes and Sinai just play agressively but don't expand early. Siwa does expand but gets crushed first often, so i intend to give them either additional supplies or another civil center. I will report asap. Tomorrow morning I will host a LAN-party at my home, which will yield further inside. This s very interesting information.  I would love to implement that! But the Kushites are not planned for this release, are they? Greetings
      mimesot
    • I have removed SVN a while ago from my computer so I'm a little reluctant to redownload everything just for one single commit (and prolly remove it afterwards again...)
    • Here is an A22 binary with the fix applied (you just need to replace your standard A22 binary and rename that one): pyrogenesis_a22fixed.exe
    • Nice! Both the dress, and the model   
    • Well we have a fix but you need to be a bit tech savy to test it. Can you download the source, compile the game in release, check it still happens, download a SVN patch apply it to the game, compile the game again and see if it fixes it ? If yes you can head over to Trac.wildfiregames.com and get started
    • Well, Kushites were active as far as Thebes during our timeframe, and were quite influential politically and religiously in the Thebaid region in general. They even built temples and monuments in Southern Egypt, like the original temple of Debod in Philae (currently in Madrid, Spain) built by Adikhalamani and the original temple of Dakka built by Arqamani. These were built in periods of Kushite supported revolts against Ptolemaic rule in Upper Egypt and Lower Nubia, against Ptolemy IV and Ptolemy V. Even the massive Kiosk of Taharqa, in the first courtyard of the temple of Amun in Karnak (Thebes) was built by... Taharqa, in addition to other monuments like the Edifice of Taharqa by the Sacred Lake in the precinct of Mut, in Karnak.  Admittedly, the Kushite heartlands were significantly more South than this map. It's an amazing map though, can't wait to play it    
    • Please excuse the silliness of the question but I'm new and can't find any. What I was hoping to find in one of these forums was a simple page full of user created scenarios and campaigns. Can you please direct me to such a place?   I really love the game by the way. I've seen a lot of reports of other people having problems but it plays flawlessly for me until populations start to get too large. Best answer to that is to go and reduce someone else's population.   Build 23 running on Fedora 27 straight from F27 repository Core i5 6500 builtin graphics, 16 Gb ram.   Cheers,   Andrew
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