This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.
Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.
Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.
There have already been substantial changes to mainland that make it more fair (e.g., https://code.wildfiregames.com/D4148). Resources should be relatively plentiful. Note 100% "fair" is not necessarily more fun because it makes the game more predictable (i.e., if I know you have a lot of hunt then I am more likely to prepare for a cav rush). Completely balanced maps alsp take away some strategy of trying to get the "good" spot that has a cluster of desirable mines.
I do agree, though, that it would be nice to have the current balanced maps mod as an official map for those who want it. And, as it has been said elsewhere (e.g., https://wildfiregames.com/forum/topic/42909-metal-shortages/?do=findComment&comment=434039), it would be nice to have a balanced map option that is fair from a team perspective but not necessarily predictable from an individual player perspective.
N.B. Balmaps mod doesn't equalize wood.
"This removes the fancy mainland biome switch" - Was good while it lasted.
"it's annoying when it's missing one biome" - justification.
"I don't plan to merge large changes to the previews for now, so this diff is going through regardless." - fine, fine.