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Deicide4u

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Deicide4u last won the day on June 28

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  1. If you have additional berries nearby. Otherwise, not worth the cost.
  2. Well, as borg said, it depends on the situation you're in. If you are doing a boom, get level 1 woodcutting as early as possible. Get level 1 farming once you transition to farms. If you are being rushed, priority is to defend yourself, so make soldiers. Get level 2 as soon as you hit the town phase.
  3. 1) Download the source files from play0ad.com 2) Check the requirements for building from source for your distro. 3) Build a game somewhere on your Games drive. 4) After that, run the pyrogenesis executable.
  4. Pierce and hack armor upgrades first, then damage depending on most used unit. I usually play Rome or Sparta, so it's melee damage first.
  5. Yes, Temple aura stacks with Battlefield Medicine, assuming the soldiers are idle.
  6. Depending on your strategy, you have two ways to heal your troops. Active would be to focus on healers and research their upgrades. Passive would be to focus on garrisoning and Temple auras. Always focus resources only on one way in a match. Most good players focus on the passive way, as healers are far too fragile.
  7. Attack move command is issued automatically for the selected units after they drop off resources, at the point where you right-clicked while holding the Call to Arms hotkey.
  8. @Atrik I didn't know it works after Call to Arms, thanks.
  9. Maybe wrong thread because this is not really a discussion? Anyway, in the Hotkeys options there is an unassigned key for "Call to Arms". Assign this key to Backlash or some other convenient key. When under attack, select all your soldiers (but not women) and use this hotkey. The sword icon will show up. Right click to a place where you want all selected units to attack move after dropping off resources. Ring a bell from civic center to make your women garrison. After the attack, send all soldiers to chop wood, then immediately assign some of them to stone or metal, if needed. Don't forget to send the women back to work by clicking the gray bell on the civic center.
  10. Especially when half of the game's loop in the early to mid game is keeping your population up. Like, everyone practices getting to the 100 pop ASAP since it constitutes a major part of both economy and military gameplay. And here you have people who are automating it. It's wrong.
  11. Not at all. Who said that I'm going to remain in SP forever? Also, I care about the game enough to defend the fair-play. And to call out those players who blatantly lie how something obviously unfair like an automation script "isn't cheating". Maybe I also want to win some fair games when I DO decide to play MP?
  12. The very first (and obviously) reply after the linked comment was from Stan: My personal opinion about the autoqueue feature that was added to the main game is that it was a bad idea. The feature is justified on a grand-scale RTS such as Supreme Commander where the macro required is truly insane, but not in a classic style RTS game. From this, you can guess my opinion on all other similar modifications.
  13. Car analogies for a competitive RTS game? That's bold.
  14. You mean, all military units, like in Starcraft 2? It doesn't exist because most military units in this game are also your economic units. You can assign a control group to your CS and use Shift+Alt while mousing over any new units to add them to that control group. Then, just use Call to Arms hotkey when needed to send them to attack move some area.
  15. Doing all that work alone to sling your allies in the very late game when you can't help in any other way might be alright. Doing it while you actually have to do everything else is indeed a nightmare. You need to compare the benefit of all that micro to literally any other action that you might be doing. You aren't playing in a "sea-based trade with land traders" vacuum.
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