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Everything posted by borg-
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Borg Expansion Pack Mod implementation in 0ad alpha 24 release.
borg- replied to snelius's topic in Game Modification
It was exactly the same as I thought. I made the templates yesterday and some tests. Spear cav: Good armour, low move speed, low/medium attack, medium cost, medium health, have a small bonus against other cavalry. Win fights against light cavalry, and can do good damage against light infantry, very vulnerable vs pikemen/spearmen. Sword cav: Medium armour, fast move speed, medium/high attack, medium cost, medium health, no bonus. Naturally wins fight vs skirmishers/archers cavalry (not as effective as spear cavalry), very powerful against light infantry, vulnerable vs pikemen/spearmen. Skirmisher cav: Low armour, very fast move speed, medium attack, low cost, low health, bonus vs support units. Lose against other cavalry but can inflict good damage in large numbers. Well positioned can cause good damage to light infantry. Archer cav: Bassically the same status as an infantry archer. -
Borg Expansion Pack Mod implementation in 0ad alpha 24 release.
borg- replied to snelius's topic in Game Modification
This is an idea I've had for some time. We could have a male unit (slave for hellenics?) with the same status as the soldiers, but with low capacities and health as women. My plan is for the CC only train women and men (not soldiers). Slaves may cost 0, long training time. Other men, same training speed as women, but food cost 60. -
Borg Expansion Pack Mod implementation in 0ad alpha 24 release.
borg- replied to snelius's topic in Game Modification
Let me see if I got it @Lion.Kanzen Is spear cavalry a heavier cavalry focused on fight other cavalry and light infantry? What would be the focus of sword cavalry? My idea for balancing is to make spear cavalry a heavier and slower cavalry as well. But in rank 1 they are almost without armor, which does not support the high armor value -
Borg Expansion Pack Mod implementation in 0ad alpha 24 release.
borg- replied to snelius's topic in Game Modification
I need some help about cavaly. Specifically what were the battle objectives between cav lancer and cav sword, in the battle? Was the cav sword lighter n faster? @Lion.Kanzen can help me? -
Borg Expansion Pack Mod implementation in 0ad alpha 24 release.
borg- replied to snelius's topic in Game Modification
I will definitely look at the other mods. I had great inspirations at Dalenda Est about technology. I will try to gather as much information as possible. -
Borg Expansion Pack Mod implementation in 0ad alpha 24 release.
borg- replied to snelius's topic in Game Modification
My plan for implementation: 1- Counter system / general balance (units/techs/heros/bonuses); 2- JS changes: hero after death cant be trained again / rank celebration disabled (unit invulnerable); 3- CC train only women / unique barrack as in vanilla, but with reduced cost; 4- Differentiate gameplay from civilizations / new units/buildings/techs (only if we have time). -
Borg Expansion Pack Mod implementation in 0ad alpha 24 release.
borg- replied to snelius's topic in Game Modification
My plan not to implement every mod, just the most important things. -
Borg Expansion Pack Mod implementation in 0ad alpha 24 release.
borg- replied to snelius's topic in Game Modification
@Stan` can you help me convert some js to a24? -
Borg Expansion Pack Mod implementation in 0ad alpha 24 release.
borg- replied to snelius's topic in Game Modification
If there really are some volunteers to help me with this, surely I would work on it with the greatest pleasure. I just need to know if the people willing to work at it. @ValihrAnt and @Feldfeld always helped me and I'm sure they continued to help. I probably won't use all the patches that are in the mod, just the one that has been tested and approved and with less potential for risk. @badosu can help on some tests too? Certainly @Angen can easily patch patches for the a24 version. After the patches are verified and applied, then I start converting the templates to a24, as I convert I can send it to be verified by devs. -
You were banned for much more and then you were crying to be unbanned, who are you to say who should be banned?
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Which really takes time is to make the patches separate. If we could upload a complete patch, I would certainly could work on it.
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It was a game that we agreed would be "unrated" so much that you chose your civilization, and I had to go random by your decision. Already had your 1 minute of fame, Cya
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hahahahhaah
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As far as I know, the team would be willing to implement it. But I've been working for many months on this mod, and I would need many more months to convert it to a24 and make the patches separate and up. It's a time I don't have now, unfortunately.
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Sunday Pro Games 1v1 Tournament Main Thread
borg- replied to HMS-Surprise's topic in Announcements / News
I'm the boss of the last round- 74 replies
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- tournament
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Ratings Disputes and Offence Reporting (Discussion)
borg- replied to gator303's topic in General Discussion
There is a huge difference between leaving the game as soon as the player "breaks the rules" of your game / waiting until the end of the game to see if you can win, and quit. -
Ratings Disputes and Offence Reporting (Discussion)
borg- replied to gator303's topic in General Discussion
While this is not fixed, the proposed rules must be respected, and amenable to punishable. As far as I know, the lobby is not a lawless land where anyone can do what they want. -
Now you have the evidence @user1
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Kushites op? New plautus acc?
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Alpha 24 ignacio
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Exactly. The other day he came into a game that I was playing with other players, just to say that I was bad, and that I only knew how to spam skirmishers and that I couldn't win. Totally random, no sense.
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Dude, I am the oldest player in the lobby, I help elexis and others with some stuff. Once I created a second account and was banned for a week by elexis, I had to wait exactly 7 days to get back to the lobby, I didn't have a 1 second advantage, why do you think you would have any? You made a mistake, take this time to learn from your mistake.
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Elexis is testing some bugs with me and some other players on a24.
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The question is, why do you ban a player from a 1v1 game? The only reason I see that is to win the game, there's no other reason. If he broke the "rules", then you pause and ask him not to commit it anymore, or you have the option to close the game and start another player.
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You could just close the game so, why ban?