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borg-

Balancing Advisors
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Everything posted by borg-

  1. Obviously, this makes you a better player because it masks your flaws. Being better or worse than another player requires several evaluation points, and one of them is the ability to manage everything that happens on screen, especially in an RTS game. If you use a script that does these things for you, it's obviously an advantage and shouldn't even be discussed. Your analogy exemplifies exactly what I said. A manual car may not be faster than an automatic, but there's a chance of shifting into the wrong gear and breaking gears in a manual car, which isn't possible in an automatic. That's exactly what you do when you use scripts to mask your mistakes.
  2. Are they discouraged because they can't play alongside the best, or because they can't play at the same level as the best? In any case, a basic introduction to the game's concepts would be enough. From there, it depends entirely on how dedicated they are to the game. You only learn by playing and losing, so I don't think donating a few points makes a difference here. I think the biggest motivation is actually enjoying the game. From another perspective, I don't really have any challenges, other than Valirhant and Vinme, so that could be discouraging, but I really enjoy the game, I enjoy the community, and that's enough to keep me excited.
  3. I think palisades should be much cheaper and faster to build, but much weaker. I'm developing this in my mod.
  4. What are you talking about, this is the slowest rts I've ever played in my life, and I've played a lot. 0 a.d you can easily beat anyone with an average apm of 60.
  5. A27 is infinitely superior to alphas like 23. The game could be called alpha 23 celtics. If I'm not mistaken, out of every 8 players, 6 were Celts and 2 were Ptols. Slinger + Ram spam. Whoever got to era 3 first won. We've been working hard since then, the game isn't perfect now, it still needs a lot of work, but it doesn't compare in terms of gameplay/balance.
  6. I'm making a balance mod and I will add them.
  7. Congratulations development team for their commitment and dedication.
  8. borg-

    a27 pro games

    Two pro games borg- vs valihrant.rar
  9. Champions should not be trained in stables or barracks. Champions should have the status equal to a fourth level, above elite, but cost less than the current cost.
  10. The champion is strong and should remain that way, especially the cavalry. The real problem is how fast you can train this cavalry once you get p3. I mean, you don't see complaints from Han players abusing cavalry. If I'm in Athens, I'll hardly be able to create champion soldiers as fast as Gauls, because I need to build gyms. The real problem is in trainable champions in the barracks and stables, we need to put them in appropriate places, for that, we need new contraction models I think.
  11. Cavs meat collection should be the same as that of other units (1.0). We could have a technology that increases it to 2.0 and also another that enables cavs to kill and carry animals, similar to aoe4.
  12. Well, I have played and still play some other competitive rts, and I can say, 0 a.d is extremely slow for me, and I often get bored during matches, especially against opponents 1800 and below. The amount of actions I need to do in 0a.d compared to aom is ridiculous.
  13. How about borg (2025 a.c)? - Usually destroys its enemies with ease.
  14. It is currently: top 1 - Borg- / Valih top 2 - Vinme top 3 - Stockfish top 4 - FeldFeld top 5 - SaidRdz For me the surprise is SaidRdz, is really playing at a good level, the others are usually always the same within the top 5. There have been no new players at the last years, to enter the top 5, not even close.
  15. I'm honestly fine with it, I don't think units die too quickly now, it seems to be in line with what 0a.d has always been. If units take longer to die, could we have bigger performance issues as well? Furthermore, lag has been a painful part of 0a.d for years, games already take much longer than they should, these changes would make it even worse.
  16. I'll mention the ones I don't like. Han and Kush.
  17. borg-

    a27 pro games

    How do I do this?
  18. borg-

    a27 pro games

    Some games vs stockfish, valihrant and feldfeld. borg- replays.rar
  19. This is where Borg- the annihilator makes his enemies cry
  20. The fact that he is not Athenian does not mean that he cannot be trained with this civilization, since he has a very strong identity with the Athenians. I based my idea on Pericles' invitation to Hippocrates to save the city.
  21. Well, I'm short on time now, but I'm still willing to help with the gameplay. I think I've always had good ideas and I can continue contributing to make the A28 even better. I'll take some time to put together some patches.
  22. I don't know how the financial health is, but could some of the money raised be used for development? I know it's not much, but I think we could make some progress on that.
  23. I also didn't notice any changes in performance, although I thought we would see a significant improvement in this alpha.
  24. Thanks for the contribution. What about Athens and Kush?
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