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Posts
25.665 -
Joined
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Days Won
299
Lion.Kanzen last won the day on January 7
Lion.Kanzen had the most liked content!
About Lion.Kanzen
Previous Fields
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First Name
Martius
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Last Name
Duri
Profile Information
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Gender
Male
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Location
Valle de Angeles , Honduras
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Interests
0 AD and RTS games.
Antiquity.
Venetian Black Nobility
Lion.Kanzen's Achievements
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Increasing social media markting effort for 0ad visibility
Lion.Kanzen replied to Darkcity's topic in General Discussion
https://x.com/starcraft Imagine with Leonidas and champion Spartans: a catch phrase; "Today we will dine in Hades" It is very useful to call the action This is ingenious. -
Increasing social media markting effort for 0ad visibility
Lion.Kanzen replied to Darkcity's topic in General Discussion
That's why clash royale seems like a better example. Example of a teaser with something that is already a product that is not new.But it always changes. Or just post concept sketches. The advantage is that artists can participate here. This is where new artists are discovered.Not always. -
Increasing social media markting effort for 0ad visibility
Lion.Kanzen replied to Darkcity's topic in General Discussion
I was seeing that the AoE account has nothing new and is neglected. https://x.com/AgeOfEmpires It only has a retweet. I find map contests interesting. -
This must be repeated everywhere, even within the game itself.
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Increasing social media markting effort for 0ad visibility
Lion.Kanzen replied to Darkcity's topic in General Discussion
Yes, I realized, one of my multiples me. But it's working, it's just that this is a roller coaster, There are moments where we must return to inactivity. There are times when we need to ask questions about things like social networks and platforms.This is called market / marketing research. -
Increasing social media markting effort for 0ad visibility
Lion.Kanzen replied to Darkcity's topic in General Discussion
Start posting more regularly, there is another technique that I used and that was to function as an insider leaker. I took screenshots from the trac and the phab. They were usually screenshots of the progress of the new mechanics. For example, I could hype our target public with the Germanic faction, but you must do it after launch. -
Increasing social media markting effort for 0ad visibility
Lion.Kanzen replied to Darkcity's topic in General Discussion
I like to use clash royal as an example. Many of your posts have humor. #deadgame It's a good ahstag, although the 0AD base is not bad at all, it's a bad RTS. Back to our teaser example. They give you images to speculate on. Here they are literally showing you 2 cards. -
Increasing social media markting effort for 0ad visibility
Lion.Kanzen replied to Darkcity's topic in General Discussion
It definitely takes time and study, so it's not something I've done much of in my life. Most clients don't ask for a long-term campaign. This time we were not bad. The other thing is to make a mix of media. Use several platform for a same campaign. -
Increasing social media markting effort for 0ad visibility
Lion.Kanzen replied to Darkcity's topic in General Discussion
Lol, I actually used the search engine but now it has artificial intelligence. But that's was a teaser campaign definition. But if we want to know how to make a teaser campaign. In Spanish it is called "campaña de revelación". https://www.indeed.com/career-advice/career-development/what-is-teaser-campaign https://www.canva.com/learn/10-tactics-for-launching-a-product-using-social-media/ Teaser campaign is good for new product launches, entertainment like new movies and video games. When I learned it, the hashtags were not popular.(They barely existed that was back in the distant 2007). It always starts with an image that appeals to curiosity without revealing what it is about. Even though we only have one product, it wouldn't be so mysterious if it was 0 AD. But a new release and new features could create an expectation. A loading bar would work well. Teaser trailers are often used. -
Increasing social media markting effort for 0ad visibility
Lion.Kanzen replied to Darkcity's topic in General Discussion
I would like to use the teaser style campaign. I'm talking about advertising. Teaser campaigns are a marketing strategy that uses intriguing content to create curiosity and anticipation for a product or brand launch. Here are some tips for creating a teaser campaign: Create an intriguing message: Use phrases like "sneak peek" or "big news" to generate interest without giving away too much. Use visuals: High-quality images, videos, and graphics can grab attention and make content shareable. Build anticipation: Use a countdown timer on social media or your website to build excitement. Drip-feed information: Release teasers gradually to maintain momentum and anticipation. Encourage engagement: Invite your audience to speculate and share. Define your target audience: Understanding your audience will inform every creative decision. Designate a hashtag: Hashtags make it easy to categorize your product and collect content in one place. -
Are you guys putting on to lobby new code and updates?
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Teotihuacan Empire [Classic] design concept.
Lion.Kanzen replied to Lion.Kanzen's topic in Rise of the East
No mucho. -
Increasing social media markting effort for 0ad visibility
Lion.Kanzen replied to Darkcity's topic in General Discussion
It's working... Jan 6. Spanish: Saludos cordiales! Ante el aluvión de noticias de novedades sobre el juego 0AD, decidí intentar probar con flatpak, pero resulta que el juego está en la misma versión o casi que en mi debian estable. ¿Es posible que haya repositorios de flatpak más 'modernos? o debería compilar el juego desde fuentes para poder ver las novedades?. Translation: Greetings! Given the flurry of news about the 0AD game, I decided to try to test with flatpak, but it turns out that the game is in the same version or almost the same as in my debian stable. Is it possible that there are more 'modern' flatpak repositories? or should I compile the game from source to see what's new? https://www.facebook.com/share/p/1BRaY2V9GZ/ -
Atlas - Problem with placing vegetation on steep slopes
Lion.Kanzen replied to Vantha's topic in Help & Feedback
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Atlas - Problem with placing vegetation on steep slopes
Lion.Kanzen replied to Vantha's topic in Help & Feedback
That cliff thing is good for the game, it would be an excellent transformation tool. And it would be excellent to make it compatible with the Nabataeans.