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Vantha last won the day on February 26
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Adding storylines to scenarios and campaigns
Vantha replied to Vantha's topic in Game Development & Technical Discussion
When cutscene mode is enabled, then no, that's kinda the whole point of cutscene mode. When it's not enabled, on other hand, you can, but only to some extent since the HUD (selection panels etc.) is hidden. You can give gather and attack orders, for example, but not train units or research techs. Admittedly, this is a limitation, but it's the best solution I managed come up with, the in-game HUD itself is already pretty cramped in my opinion. Yeah, as shown in the second half of the demo video, this is possible. Currently, the unit's displayed name (e.g. "Champion Infantry Pikeman") is used in combination with its in-game portrait. Would be possible, though, to extend it to allow customising those too. -
Adding storylines to scenarios and campaigns
Vantha replied to Vantha's topic in Game Development & Technical Discussion
It depends on what a cutscene is for you. Dialogue and cinema paths (predefined camera movements such as in the cinema demo map) aren't tied to each other, either one of them can be shown on its own, but also both at the same time. What they have in common is that both show the the two black bars at the top and bottom and there's a way implemented to synchronise the two systems. Then there's what I called "cutscene mode", which disables visual overlays like territory borders, health bars and selection rings -- the mode is always enabled during cinema paths and optionally during dialogue (it can be specified). -
The game's transliteration guidelines are found here: https://gitea.wildfiregames.com/0ad/0ad/wiki/SpecificNames#greek
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Most of them lived after AD 1, which I'm not a fan of, but fine. The only one who's definitely too late is Ballomar, since he lived in the second century AD, so I wouldn't include him. @manowar If you make those changes to the PR, I'll merge it.
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How to play Online with a friend without troubles? (FIXED)
Vantha replied to Henry852's topic in Help & Feedback
@Henry852 It's working again now, by the way, so you can now open the link I sent. -
Can't click on any buttons on the welcome screen, can't start the game.
Vantha replied to Jayanne.Sung's topic in Bug reports
Ok, I'll do and see if it still happens. -
How to play Online with a friend without troubles? (FIXED)
Vantha replied to Henry852's topic in Help & Feedback
See https://gitea.wildfiregames.com/0ad/0ad/wiki/FAQ#what-shall-i-do-when-joining-multiplayer-matches-fails-with-an-error-message -
Yes, the engine totally supports text inputs, but as I said on the game setup screen there is a lot of extra JS logic for each of the setting types (dropdown, checkbox, etc.) but there is no "GameSettingControl_____" class for text inputs here yet: https://gitea.wildfiregames.com/0ad/0ad/src/branch/main/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/GameSettings, so you'd probably have to add that first.
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Making it a text input is definitely possible, but not straightforward, unfortunately. In the game settings code there are a lot of layers of abstraction, a lot of wrappers and super classes, to make adding new ones easy. Like the current dropdown. But there are no such classes for text inputs yet, since no game setting actually requires them. I suggest to try to make it a slider instead, this is easier since there are existing game setting controls that are sliders. See https://gitea.wildfiregames.com/0ad/0ad/commit/38eb999ff9d627ab319820a5fc77f332b100e32d
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Can't click on any buttons on the welcome screen, can't start the game.
Vantha replied to Jayanne.Sung's topic in Bug reports
It happens to me every now and then too, and what I always do is press Alt+Enter twice, which disables and enables full screen again, for me that fixes it and is quicker than restarting the whole game. -
AlexHerbert started following Vantha
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I'm with @wowgetoffyourcellphone on this one. I find the current tooltips show way too much information. Along time ago I even locally made some mockups revamping them, but I'm afraid those have been lost to time. In fact, I thought about using bars to visualize numbers like attack damage and resource gathering speed, which is still an idea I like. It would be cool to work on this, but for me it's a matter of time, I have so many things I'd love to implement, but they take time and I can't work on too many things at once. I genuinely hope, though, that I'll get to it eventually and I'd also be happy to review PRs for it. @wowgetoffyourcellphone, same for your viewer mockup. https://gitea.wildfiregames.com/0ad/0ad/issues/6860 (I personally prefer icons, by the way, and it would also be nice to add an option to choose between reduced vs extended tooltips)
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You can blame me This is actually not a mistake, it was a deliberare decision, which I was involved in. See the discussion in https://gitea.wildfiregames.com/0ad/0ad/pulls/8062 The idea was to make the civilians' names more interesting, to change them up a bit for some civs and add historical flavor; most of the lower-class civilians in the Han dynasty were indeed farmers, and after all, the unit is best at working on fields. I was aware at the time already that this idea was not without its flaws and that someone would bring it up eventually. But I still stand by the decision, I think it's a good opportunity to reflect and teach what kind of people actually formed the lower societal class in those civilisations; and for me personally, that outweighs the oddities. And if you really need one to pick on, then please the "Carthaginian Artisan"...
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Sometimes people can't join my game
Vantha replied to BeTe's topic in Game Development & Technical Discussion
Using a VPN could also solve it for you. The two possible solutions would be - dedicated servers: https://gitea.wildfiregames.com/0ad/0ad/issues/3556 - support for IPv6: https://gitea.wildfiregames.com/0ad/0ad/issues/4301 both of which, yeah, aren't trivial to implement. -
Sometimes people can't join my game
Vantha replied to BeTe's topic in Game Development & Technical Discussion
STUN is now always enabled. You can try enabling UPnP on your router or manually configuring a port forwarding. There are a bunch of guides on the internet about how to do so, how exactly depends on the model of your router. There's also a section in the FAQ about it: https://gitea.wildfiregames.com/0ad/0ad/wiki/FAQ#how-to-do-port-forwarding
