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Vantha

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Vantha last won the day on March 16

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  1. PR for some artillery: https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/131 Gastraphetes I rewrote the oxybeles and the lithobolos
  2. Here. I believe the names haven't changed since then (apart from removing the heroes)
  3. Yup, that's the idea. It creates the minimum requirement of 8 different names for each civ. But, of course, adding even more names remains possible. We can add as many suitable names as we can come up with for each civ, to maximize variety.
  4. I'm in favor of adding new names because for some civs we won't find enough names otherwise. Yeah, my idea is to modify the way the list created, to first pick each name only once, and when every name has already been chosen pick a random name instead plus suffix showing the count (like (2) ) to avoid two bots with the same name. And as long as each civ has at least 8 different names to choose from, these suffixes won't appear in ordinary 8 player games anyway.
  5. I hope so too. For now there will only be a seperate related article section linking to other articles, just no hyperlinks in the text itself.
  6. Where should it be made clear? Maybe it'd be best to fill in missing names in the same patch? I found that the hero names got removed from the AI names list in rP27683 which I guess makes sense. I see two options: We either need to find one new name for the Mauryas and the Britons and four for the Iberians, or we revert this change and only require a last one for the Iberians. If noone has any suggestions, I can research for the missing names myself, I shouldn't be too hard, and propose them here.
  7. Three texts on the topic of (war) elephants: https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/129 The role of elephants in ancient warfare: Elephants in the Hellenistic world: History of the relationship between humans and elephants:
  8. Thanks @Grautvornix and @DGMurdockIII! I too really enjoy the working on it. Progress has been going a bit slower lately, but I'm very happy with how far we've come. And I'm always glad to hear people like it. P.S.: To give a small update on the new encyclopedia page, I tried out a lot of things for hyperlinks between texts, I thought about it and came to the conclusion that they might not even be in-style with 0ad. And even if so, it'd be best to implement them as features in the engine directly (where I'm dependent on others because I don't know C++). That's why I'm gonna put this feature on hold for now, unless someone finds himself to implement it. And btw, thanks as well to @Norse_Haroldfor his advice.
  9. @Norse_HaroldCan you split the messages about the AI Names into a seperate thread?
  10. PR for the Lighthouse of Alexandria:https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/128
  11. Regarding the AI Names, in my local files each civ actually has at least 8 AINames (only the Iberians for some reason have a double entry of Viriato, so there'd be a single one missing for the Iberians). I suggest to remove the system of counting names that are chosen multiple times with Roman numbers. Especially if it's this simple to change. Currently, in a 4v4 of AIs with everyone playing Persians, on average 2 to 3 players will get a 'problematic' name because many of the their names include a Roman numeral themselves and an additional one is added if a name is picked multiple times.
  12. @Gurken Khan @Obelix I was not able to replicate the bug: However, forcing the game to choose a new name for each AI player (and avoid all the hassle with the Roman numerals) could be done by simply adding this:
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