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Asher

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Asher last won the day on July 10

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    Pydude

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  1. I was thinking of just going with a generic captain that every civ has, maybe with different stats based on how good of a navy they have. Or, what were you thinking?
  2. Did an update and added a ship captain, which someone suggested (I think @Nicolaus_von_Kues). I would like some help with this, so if anybody wants to, just say so
  3. One thing I've found, I think Spartans are actually better than Romans. Maybe that is just with my strategy though
  4. I did a search, and ai said that macos 27 dropped hardware support for intel macs, so intel macs can't go to 27. Not being able to run intel apps is going out in macos 28. https://developer.apple.com/news/?id=w5ngl9k2. So, I think @benwiggy is fine
  5. Maybe try clearing the caches folder for 0ad, that might help. Did you restart after upgrading? If that doesn't work, maybe try reinstalling 0ad
  6. I used the script in the source/tools/spirv. I thought that was the script I needed to run, or is it a different one
  7. When I open a map or create one in Scenario Editor, I get a wxWidgets error (issue #9307). The weird thing is, I don't get it when I first open Scenario Editor. Also, when I am about to place certain buildings (in the actual game), I get a "Program 'spirv/model_solid' with required defines not found" error (issue #9315)
  8. Have you done any more work on the mod maker, @Perzival12?
  9. Maybe check the console for you browser, that would probably give a more detailed error
  10. Are you using an ad blocker? I think it worked when I disabled it
  11. When there are templates outside of the map, it it says "outside the playable map (1280 m across)". What does (1280 m across) mean? Does it mean meters? (I don't think it would be right then, see image). I also got the 1280 m for all of those entities
  12. Is there a 0ad 28 version
  13. Do you have a mod that adds the car? Maybe you could make a garage structure, and maybe the car could be a one time use battering ram
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