Just was looking at structure tree for Spartans. I saw that there were palisade spikes, and saw that they slowed and injured cavalry. Shouldn't they also slow, and maybe injure a little bit, infantry? You probably wouldn't want to rush through spikes, and if they are close together, it would be hard to. Also, is there a way for the game to pick random, so like if a unit is going through, it picks random whether the unit gets hurt, and if the unit does, it picks a random value between like 1-2.5, and applies it