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lilypoppy

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lilypoppy last won the day on September 11

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  1. It just needs a more accessible layer on top of the JS code. I've been using it for my campaign, and despite the bugs and complexity, I see a lot of good qualities. Heightmaps, for example, are super fun.
  2. Good to know! And a big thanks to @Vantha
  3. True. But not everyone can contribute the same way. Making tools more accessible could bring in more creators.
  4. I get it. But I still think there's untapped potential for solo content. And I have huge respect for what the devs have built. That's why I'm here.
  5. I'm sending a message in a bottle out to sea. Hey everyone, I'm working on a campaign for 0 A.D. called Burning Heart. I want to brainstorm a cover for it. Not an Age of Empires 2 copy, but something with that same vibe, that feeling of power in the image. Anyone down to collab on this? That'd be great.
  6. testing some mechanics, to find a balance between a more numerous and strong legion vs fewer and less organized, and so far it's working!
  7. With some help @Thalatta we might end up making a map that looks like this. Thanks again!
  8. Simple workaround: I select the units with the selection tool, switch them to Player 1, do all the constructions, unit placements and formations I need, then save. I reset, reopen the XML file, reassign the relevant units to Player 2, and save again. @Stan @Grautvornix @Asher
  9. Hi everyone, I'm using Atlas and I understand how it works, but I'm having one issue: in the simulator, I can't seem to switch to another player. I tried using ALT+D, but nothing happens. The simulator only lets me control player 1. Has anyone else had this problem? Is there another key or setting I'm missing? Thanks for your help!
  10. Hi, I would like to thank everyone, I have never had so much collaboration for a project that was just a simple idea. I'll be honest with you, the biggest risk in this project is myself, and developing this campaign is going to be a marathon for me. The initial goal of this project is to introduce 0.AD and promote the game on various platforms. The aim is to develop projects for myself, should I ever be able to return to work. It's a way to stay active, as I've been on sick leave for three years. My request is : if anyone would like to design the maps for this campaign; that would be a huge help. Thank you!
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