It just needs a more accessible layer on top of the JS code.
I've been using it for my campaign, and despite the bugs and complexity, I see a lot of good qualities. Heightmaps, for example, are super fun.
I'm sending a message in a bottle out to sea.
Hey everyone,
I'm working on a campaign for 0 A.D. called Burning Heart. I want to brainstorm a cover for it. Not an Age of Empires 2 copy, but something with that same vibe, that feeling of power in the image.
Anyone down to collab on this? That'd be great.
Simple workaround: I select the units with the selection tool, switch them to Player 1, do all the constructions, unit placements and formations I need, then save. I reset, reopen the XML file, reassign the relevant units to Player 2, and save again.
@Stan
@Grautvornix
@Asher
Hi everyone,
I'm using Atlas and I understand how it works, but I'm having one issue: in the simulator, I can't seem to switch to another player. I tried using ALT+D, but nothing happens. The simulator only lets me control player 1.
Has anyone else had this problem? Is there another key or setting I'm missing?
Thanks for your help!
Hi,
I would like to thank everyone, I have never had so much collaboration for a project that was just a simple idea.
I'll be honest with you, the biggest risk in this project is myself, and developing this campaign is going to be a marathon for me.
The initial goal of this project is to introduce 0.AD and promote the game on various platforms. The aim is to develop projects for myself, should I ever be able to return to work. It's a way to stay active, as I've been on sick leave for three years.
My request is : if anyone would like to design the maps for this campaign; that would be a huge help.
Thank you!