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borg-

Balancing Advisors
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Everything posted by borg-

  1. Macedonia used the siege towers very well, maybe a technology that allows to build siege towers on p2 and soldiers can build siege towers in neutral territory or also enemy.
  2. Storehouses as bonus civ no team civ.
  3. It is currently not possible to regenerate health determined by own, neutral or enemy ground. Maybe you can build storehouses in neutral territory?
  4. Thank you all for your contribution. It seems unanimous that the Macedonian siege must have something special. The safest way to do this is to give it some unique technologies. The challenge is to find technologies that, in addition to being unique, can provide some kind of gameplay change. Bolts p2 seems interesting too. Regarding that, I think crossbow champion should be trained in the barracks. Metal drip looks like a nice bonus civ, but I have to say it's pretty common. Following the example of DE, I thought of a technology of choice along with unlocking champion in the barracks. You can choose the already current technology to unlock champions in the barracks, and follow the standard game or a professional army technology, with this technology, you can train elite level pikes and champions, ranged infantry would no longer be available. Along with that, some special technologies for pikes.
  5. Hello everybody. The topics of sparta and athenas had a great result, so I'm opening this topic so that everyone can put their ideas on how to differentiate macedonia from other civilizations. As with the other threads, it's important to keep the ideas within the settings that the game allows today, it's also important to keep the focus on the general idea of 0 a.d, no fundamental changes please. In general, balancing should be secondary here, the important thing is the idea, the numbers can be modified later. Thank you for now and I count on everyone's help. Have a good day
  6. The vision opened a second later and worked normally for the rest of the map, seems delay. I may be talking nonsense but it seems to be something with the hill.
  7. Hello everybody. I was testing my patch with some changes for athens and when sending the unit around the map, the unit went into the fog of war. The map opened shortly after. @Stan` @Freagarach
  8. We are having some problems in the lobby. @Dunedan @Stan`
  9. I can on most Saturdays, but in the afternoon, in the morning I work. Sunday is very difficult. So my answer is to have games during the week. -3gmt borg- Rating: 2243 Thank you for organizing this and moving the competitive scene.
  10. Thanks for clarifying. It's better to postpone than a bad release.
  11. How about a smurf championship with a prize pool of $50? Each would create a smurf account in the game (with @Stan` permission). A person, in this case you @DerekO, is responsible through private messages about nicknames of the players, only you would know who each nick belongs to. Players wouldn't know who they're playing against and specs must guess who's who based on style and skills.
  12. https://0ad.fandom.com/wiki/Cheats
  13. That would simply destroy multiplayer games. Such a huge vision boost would destroy any kind of early rush. The CC view was higher in previous alphas, we lowered it precisely for this reason. We also wanted to encourage greater use of outposts.
  14. Maybe we can help him with that.
  15. I don't see how the game can benefit from this, and also the team is too small for such "perks".
  16. I don't know if it's a known bug or already fixed. The same happened with the agricultural building built next door.
  17. It's getting off topic, open a topic about dimensions of things and let the topic continue with its proposal.
  18. Yes, but I want to say that we must have some differences between civilizations. Historically, we can give all units to all factions, but I don't think that's the goal here.
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