Jump to content

Search the Community

Showing results for tags 'atlas map editor'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome
    • Announcements / News
    • Introductions & Off-Topic Discussion
    • Help & Feedback
  • 0 A.D.
    • General Discussion
    • Gameplay Discussion
    • Game Development & Technical Discussion
    • Art Development
    • Game Modification
    • Project Governance
    • Testing

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


First Name


Last Name


Skype ID

Found 3 results

  1. This is for discussion and suggestions regarding unused entities, units, etc. in Atlas since Alpha 23. If there is already an existing thread or threads regarding this, please refer me to such. Good to know that stables and siege workshops are going to be standard in Alpha 24. In order in the list of entities: Campaign folders are for entities in campaign "maps" not intended to on played on like a normal game. Celtic hut and longhouse remnants from previous alphas. Make them equal to houses? Desert trading post models are the same as the Persian market ones. F
  2. Is it possible in Atlas (or manually in the XML) to put garrisoned buildings? Like a tower with a soldier inside?
  3. Hiya, I took a short break from the game for holiday and real life, you know how it is... but when I got back I got this error with the atlas map editor I don't know what SIGABRT is in any detail although I think Pyrogenesis is just the name used for the map editor in the code? please correct me if I'm wrong. either way, I have no clue whats causing it although I would appreciate any help and can give you any info you need. Im running it on linux , fedora installed through the software app . the error message details that I get are in the attatchments, if you need any i
×
×
  • Create New...