Jump to content

New Release: 0 A.D. Alpha 27: Agni


Itms
 Share

Recommended Posts

Yay a new release! -- I'll try to get the flatpak ship shape as soon as I get access.

1 hour ago, Itms said:

Social Media Management

I don't think I'd be the best to spearhead this, but I think we could do something really cool with our socials once we start getting the encyclopedia into the game-- which should be a28 (hopefully)

  • Like 3
Link to comment
Share on other sites

1 hour ago, Stan` said:

It's hard to say. There shouldn't be any roadblocks this time, so it might be fast. They have just been notified today though.

How to install it on Ubuntu?

ppa:wfg/0ad  gives A26 instead.

The following gave a sligthly wrong version:
svn up
cd build/workspaces
./update-workspaces.sh -j3
cd gcc
make -j3

Whats the correct rev number and how to include it in this process?
  • Thanks 1
Link to comment
Share on other sites

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣀⣤⣀⢠⡤⠤⠖⠒⠒⠒⠲⣆⠀⠀⠀⠀⣾⠋⠉⠉⠛⢷⠀⣴⠖⠒⠤⣄⠀⣀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⣤⠤⠶⢺⣾⣏⠁⠀⠀⣧⣼⣇⣀⠀⠀⠀⡀⠀⠘⡆⠀⠀⢰⣏⠀⠀⠀⠀⠘⣿⡟⠀⠀⢠⢃⣼⡏⠉⠙⢳⡆⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⣀⡤⠴⠒⠋⠙⣇⣿⠀⠀⠀⣿⣿⠀⠀⠀⢸⣿⣿⣿⠃⠀⢰⣿⡀⠀⠹⡄⠀⢸⣿⠀⠀⠀⠀⠀⢹⡇⠀⠀⢸⡿⣽⠀⠀⠀⡜⠀⣀⡤⠖⠓⠢⢤⣀⠀
⣠⡴⠒⠉⠁⠀⠀⠀⠀⠀⠸⣿⡇⠀⠀⠘⠛⠃⠀⠀⠈⡟⠉⣿⠀⠀⠘⠛⠃⠀⠀⢷⠀⢸⣿⠀⠀⢠⡀⠀⠀⠀⠀⠀⣿⢧⡇⠀⠀⠸⠗⠚⠁⠀⠀⠀⣀⣠⣾⠃
⣿⡇⠀⠀⠀⠀⠀⠀⣶⣶⣿⢿⢹⠀⠀⠀⢀⣀⠀⠀⠀⢳⠀⣿⠀⠀⢀⣀⣤⠀⠀⠘⣇⢸⡏⠀⠀⢸⣧⠀⠀⠀⠀⢸⣿⡿⠀⠀⢀⠀⠀⠀⢀⣤⣶⣿⠿⠛⠁⠀
⢧⣹⣶⣾⣿⡄⠀⠀⠸⡟⠋⠘⡜⡆⠀⠀⢻⣿⡇⠀⠀⢸⡀⣿⠀⠀⢸⣿⡿⡇⠀⠀⢸⣿⡇⠀⠀⢸⡿⡆⠀⠀⠀⣾⣿⠃⠀⠀⣾⡇⠀⠀⠈⡟⠉⠀⠀⠀⠀⠀
⠘⣿⡿⠿⢿⣧⠀⠀⠀⢳⡀⠀⣇⢱⠀⠀⠈⣿⣷⠀⣀⣸⣷⣿⣤⣤⣼⠋⣇⣹⣶⣶⣾⣿⡿⢲⣶⣾⡇⣿⣤⣀⣀⣿⡏⠀⠀⣼⡏⢧⠀⠀⠀⣇⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠸⡞⣇⠀⠀⠀⢧⠀⢸⣈⣷⣶⣶⣿⣿⣿⣿⣿⣿⣿⣽⣿⡏⢀⡼⠟⠛⠻⢿⡿⠿⠿⣿⣁⣿⣿⣿⣿⣿⣿⣿⣶⣴⢿⠁⢸⠀⠀⠀⢸⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⢹⣼⣦⣤⣶⣿⠁⣀⣿⠿⠿⣿⣫⣿⠉⠁⠀⠀⠀⡏⠀⣴⠏⠀⠀⠀⠀⠀⠹⣆⠀⢠⣿⠀⠀⠀⢈⠟⢻⡿⠿⣅⣘⡆⣸⣇⠀⠀⢸⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠻⠿⠿⠛⠃⢠⣿⣷⣄⠀⠈⠙⠋⠀⠀⠀⠀⣸⢁⡾⠁⠀⠀⣠⣤⡀⠀⠀⠸⣤⡞⡇⠀⠀⠀⢸⣰⣿⠃⠀⠀⢹⣿⣿⣿⣿⣦⣼⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠻⢿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⣿⣾⠇⠀⠀⣸⣿⣿⢿⠀⠀⠀⣿⢁⡇⠀⠀⢀⣿⣿⡏⠀⠀⠀⡼⠀⢙⣿⠛⠻⣏⡀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿⣷⠀⠀⠀⠀⢸⡿⡿⠀⠀⠀⡏⢹⠟⡟⠀⠀⠀⡿⢸⠀⠀⠀⢸⣿⡿⠀⠀⠀⢠⠇⡰⢋⡏⠀⠀⠀⢙⡆⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⡿⡿⠀⠀⠀⠀⣸⡇⡇⠀⠀⠀⠻⠾⠞⠁⠀⠀⢀⡇⡏⠀⠀⠀⢸⣿⠃⠀⠀⠀⡼⣰⠃⡞⠀⠀⠀⠀⡾⠁⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⡇⡇⠀⠀⠀⠀⣿⣇⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣃⡇⠀⠀⠀⠀⠀⠀⠀⠀⣼⣷⠃⣼⡀⠀⠀⢀⡞⠁⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⢸⠃⠀⠀⠀⢀⡇⢿⣿⣧⣀⠀⠀⠀⠀⠀⣠⣾⣿⣿⣧⠀⠀⠀⠀⠀⠀⠀⣸⣿⣿⣿⣽⣿⣷⣤⡞⠁⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣾⣼⣤⣶⣶⣶⡿⠁⠈⢿⣿⣿⣿⣿⣿⣿⣿⠿⠃⢸⣿⣿⣷⣤⣄⣀⣀⣤⣾⣏⣤⡟⠁⠀⠈⠻⡍⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⠿⠿⠿⠟⠛⠁⠀⠀⠀⠉⠛⠛⠛⠛⠉⠁⠀⠀⠀⠙⠿⢿⣿⣿⡿⠿⠋⢀⣿⣿⣧⡀⠀⠀⣠⡇⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⠟⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠉⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀

  • Thanks 2
Link to comment
Share on other sites

(Hoje falarei na minha lingua natal), Fico extremamente feliz em ver até aonde o 0a.d. está chegando, e como essa comunidade por mais que não seja do tamanho que esse projeto merece já muito significativa, um jogo que creio que em cada um dos membros atualmente ativos marcou de alguma forma profunda, essa é a magia do RTS no final das contas, depois que você entra nesse mundo impossível sair.
Nota pessoal: Lembro de jogar o Alpha 19 ou o 20 quando minha filha ainda não havia nascido, foi incrível ver um Rts tão bom e gratuito em uma época em que não sobrava nenhum centavo no bolso... Hoje em dia minha filha com 7 anos já fica do meu lado vendo eu "criando cidade" com ela diz.
Obrigado equipe da Wildfire Games!!!

  • Like 4
  • Thanks 1
Link to comment
Share on other sites

53 minutes ago, sarcoma said:

archlinux already has a27 binaries

Tried it on Arch Linux. Got a black screen after the start with only the cursor visible.

 

Spoiler

<!DOCTYPE html>
<meta charset="utf-8">
<title>Pyrogenesis Log</title>
<style>body { background: #eee; color: black; font-family: sans-serif; } p { background: white; margin: 3px 0 3px 0; } .error { color: red; } .warning { color: blue; }</style>
<h2>0 A.D. (0.27.0) Main log (warnings and errors only)</h2>
<p class="error">ERROR: CCacheLoader failed to find archived or source file for: "shaders/effects/upscale_bilinear.xml"</p>
<p class="error">ERROR: Failed to load effect 'upscale_bilinear'</p>
<p class="error">ERROR: CCacheLoader failed to find archived or source file for: "shaders/effects/compute_downscale.xml"</p>
<p class="error">ERROR: Failed to load effect 'compute_downscale'</p>
<p class="error">ERROR: JavaScript error: gui/common/functions_utility.js line 282
Engine.GetBuildRevision is not a function
  getBuildString@gui/common/functions_utility.js:282:22
  @gui/pregame/ProjectInformation.js:15:14</p>
<p class="error">ERROR: JavaScript error: gui/pregame/MainMenuPage.js line 50
communityButtons is undefined
  CommunityButtonHandler@gui/pregame/MainMenuPage.js:50:3
  MainMenuPage@gui/pregame/MainMenuPage.js:14:3
  init@gui/pregame/mainmenu.js:14:3</p>
<p class="error">ERROR: GUI page 'page_pregame.xml': Failed to call init() function</p>
<p class="error">ERROR: CShaderProgramGLSL::SetUniform(): Invalid uniform type (expected vec4) 'transform'</p>
<p class="error">ERROR: CShaderProgramGLSL::SetUniform(): Invalid uniform type (expected vec4) 'transform'</p>
<p class="error">ERROR: CShaderProgramGLSL::SetUniform(): Invalid uniform type (expected vec4) 'transform'</p>
<p class="error">ERROR: CShaderProgramGLSL::SetUniform(): Invalid uniform type (expected vec4) 'transform'</p>
<p class="error">ERROR: CShaderProgramGLSL::SetUniform(): Invalid uniform type (expected vec4) 'transform'</p>
<p class="error">ERROR: CShaderProgramGLSL::SetUniform(): Invalid uniform type (expected vec4) 'transform'</p>
<p class="error">ERROR: CShaderProgramGLSL::SetUniform(): Invalid uniform type (expected vec4) 'transform'</p>
<p class="error">ERROR: CShaderProgramGLSL::SetUniform(): Invalid uniform type (expected vec4) 'transform'</p>

....

 

Spoiler


Bildschirmfoto_2025-01-31_04-46-22.png

 

Edited by MetaPhyZic
Link to comment
Share on other sites

21 hours ago, Player of 0AD said:

How to install it on Ubuntu?

ppa:wfg/0ad  gives A26 instead.

The following gave a slightly wrong version:
svn up
cd build/workspaces
./update-workspaces.sh -j3
cd gcc
make -j3

Whats the correct rev number and how to include it in this process?

good question. maybe this helps:

https://wildfiregames.com/forum/topic/126505-alpha-27-feature-freeze/page/3/#comment-592410

 

https://releases.wildfiregames.com/rc/0ad-0.27.0-rc3-unix-build.tar.gz
https://releases.wildfiregames.com/rc/0ad-0.27.0-rc3-unix-data.tar.gz

 

Maybe backup you previous version

Unzip, merge their content.

Build third parties, in the new folder you created :

# will takes about 10 minutes (maybe use lager number in -j3 if you can ;)
cd libraries
./build-source-libs.sh -j3

Then build game:

# will takes about 0 minutes (maybe use lager number in -j3 if you can ;)
cd ../build/workspaces
./update-workspaces.sh -j3 # if using system-installed versions of the libs, pass --with-system
-mozjs and/or --with-system-nvtt

# will takes about 4 minutes (maybe use lager number in -j9 if you can ;)
cd gcc

make -j9

really best probably to disable/remove all mods first!!! :)


find cd binaries/system/ ./pyrogenesis

good luck. i have now (Freitag, 31. Januar 2025 12:08:19 CET, release, 8c69b)

 

Edited by seeh
  • Thanks 1
Link to comment
Share on other sites

5 hours ago, sarcoma said:

do u have any mod active?
move or delete any mod in .local/share/0ad/mods

I didn't have any mods. It was a clean install. But today I did an update and Arch downloaded:

"5  extra/0ad-data                  a26-2     -> a27-1"

now it works. So before I had a27-1 with the data of a26-2? Weird. Anyways, I am glad it is fine now.

  • Like 3
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...