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Player of 0AD last won the day on January 5
Player of 0AD had the most liked content!
About Player of 0AD

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weirdJokes
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Player of 0AD's Achievements

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My ratings, based on resources (creating a resource gives a point, sending resources to allies too, destroying gives a point, capturing resources which are buildings gives almost 2 points (not exactly 2 because you often cant keep the building), basic loot is considered (its hard to consider the loot which results in units carrying resources))
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Resistance calculations
Player of 0AD replied to maroder's topic in Game Development & Technical Discussion
I care because I like the game ; ) The levels are useful for techs and heroes which increase armor. If you want to check out which upgrades your enemy or ally has on his army, you check out the level number so you can quickly see which upgrades are in place. Its easier to keep in mind than just the percentages. The levels are linear numbers, the percentages are not linear. -
Resistance calculations
Player of 0AD replied to maroder's topic in Game Development & Technical Discussion
Thats exactly what happens. Just dont touch anything xD -
My and my buddies love the game, just 1 thing sours us on it.
Player of 0AD replied to Donair's topic in Help & Feedback
Come on guys. Siege is rather weak currently -
Units too small, hard to distinguish.
Player of 0AD replied to Sp00ky's topic in Gameplay Discussion
@Sp00ky First of all turn of random differences between units in the graphic settings. That way at least all unit types have only 1 look which you can better learn than the look of all the different variations. And I can recommend you the BoonGUI mod because it increases graphics of projectiles a lot so you can actually see them. Much better projectile sizes, not realistic, but the main game should adapt them. -
Every time when a unit limit is reached or when there are not enough resources, the auto-queue gets not only paused but disabled. Dont think this is a feature. It's a bug. When I turn autoqueue on, I want to have it on instead of being forced to re-turn it on all the time. I train a seleucid or ptolemy hero: Autoqueue turns off. Im running out of metal: Autoqueu of mercs turns off and turns also the autoqueu off for non-mercs. Just 2 examples Id also wish that there would be an option which makes auto-queue the default
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I play very often with AIs and they often send help to their allies (for example me) even when there is no flare. So just if somebody flares and gets help it doesnt mean that the help comes because of the flare. I think the AI doesnt even receive the flare, it might just ignore it.
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Dont forget that there are also merc cavs which are also spearcav (carth, ptol, sele). They might be less dangerous than jav merc cav even though they are melee troops while the jav arent.
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Sorry for writing off topic. But all spearcav needs +1 hack and pierce armor, also the champs. Currently spearcav champs are a much smaller thread than swordcav champs and javcav champs, even the pers / sele ones.
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gameplays Age of Empires 2 stuff
Player of 0AD replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
Hard to say... Maybe the Persians or the SeLoseCids...