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real_tabasco_sauce

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  1. We will be able to do a new release soonish but I would love to see more testing and feedback on the current changes.
  2. Ok @Genava55 do you have a possible idea for a raiding type unit? The gameplay design is somewhat focused on infantry mobility, so a faster, lightly armored, infantry unit is needed to replace the wolf warrior. i suppose we could go fairly generic and call it Crimbri raider or something.
  3. fish and scout ships can be rowed only. Merchant and maybe arrow ships get a sail.
  4. Honestly the current scout ship is not too dissimilar to the nydam boat, except for the sail. Maybe we could turn it into the merchant ship by removing the shields and adding a side rudder and more cargo?
  5. Ok, I got in touch with Dr. Bengtsson, who authored some of the works we discussed here and she gave some helpful feedback. The Hjortspring boat was paddled, not rowed, but rowed vessels likely existed as well. I think its ok to keep the oars since we would have floating paddles otherwise. radially split logs became used in the same time frame as the hjortspring boat is dated, and were used to build the nydam boats. so I think we could make use of a nydam style boat for some visual variety. Sails were used, likely square shaped and made out of varying materials. if sails are used on a boat, either a side rudder or double-steering oars should be used as well. Single masts are supported by rock art and stone ship monuments, but bipod masts are also possible. Perhaps if we do more of a nydam style boat (merchant ship and maybe arrow ship), it could use a single square sail with a side rudder I personally think something like the Himmestadlund-1a could be a beautiful inspiration. Rock art and monuments suggest platforms at the stern like what @Lopess has on the hjortspring model. outriggers are not used outside of the pacific, so no boat should have an outrigger.
  6. you can garrison troops into the building they train in with ctrl + click.
  7. lovely graphs @ffm2 I find the tech and unit to be most useful if I've lost a lot of spears and want to protect skirms (with brasidas) even when i am depleted of wood.
  8. On a side note I think the cimbrian wars would make for an excellent campaign.
  9. In the cinematic mock up you could use the hero icon if there is one, that way it matches what players see when they select the hero in game.
  10. really nice @Lopess! i love them! is there any chance you could add some of the distinguishing features for the larger vessel? curved upper beam at the bow (like @Genava55's reference image above) Straight, shorter lower beam at the bow. like this pic: One prop point on each side of the hull near the bow (for shields, which i have ready) side note @Genava55 very recent publication on trade and simulated sailing trips. https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0320791&utm_source=pr&utm_medium=email&utm_campaign=plos006 https://phys.org/news/2025-04-reveals-bronze-age-scandinavians-sea.html i'm not sure how they came up with that 2 part mast design.
  11. @Genava55 could you connect the dots for us?
  12. Is that the problem? Their argument is that sails were implemented as a supplemental propulsion and that rowing remained the primary source of propulsion. Certainly the technological challenge would have prevented more effective rigging systems to arise. Sail or no sail, there will need to be some distinguishing features of the larger arrow ship. My thoughts are: a couple shields near to the bow, a curved upper beam at the bow (compared to the H boat which is about parallel), and a straight lower beam at the bow. maybe the trade ship can repurpose the existing scout ship, removing the sail, shields, and adding some barrels.
  13. ok i think ideally, the scout ship can be modeled directly off of the hjorspring boat, this will be a nice touch. then for the larger version, the arrow ship, we can take inspiration from the many petroglyphs showing some ships, like a larger hjorsping style ship. @nifa @wowgetoffyourcellphone i beg u this would be so cool There are a lot of diverse petroglyphs, with some showing some beautifully curved beams both at the front and back. im not sure what that round thing could be, maybe a shield? We could maybe justify putting 1 or 2 shields for cladding at the front, not the full rows like the current ships have. Its a logical place to carry them, after all. @Genava55 this paper does some interesting analysis and interpretation of petroglyphs. They argue that the larger notches on some glyphs might be masts instead of crewmen. They argue that sails could have been used, but its not really conclusive evidence. https://www.tandfonline.com/doi/pdf/10.1080/00293652.2024.2357135
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