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seeh

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    seeh
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    element.io

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    https://github.com/sl5net/0ad_autociv_tips_trick_help_collections/blob/master/user.cfg-versions_only-the-middle-of-it/seeh/user.cfg
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    "the greatest error is not to move. The greatest error is to be paralyzed by the fear of failure" 16.03.2020

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  1. i checked that. no attacks are under "Action" sounds, not a part of the "UI" sounds. ( is set Action again to 0 and heard nothing of attacks ) when i want to concentrate i try to switch off the sounds of the surroundings and the smithy etc. as much as possible. On the other hand, attacks are essentially important sounds.
  2. yesterday's, i set sounds for work shut off. Options > Sound > Action volume = 0 I later noticed that the attacks were no longer audible. I lost the cc quickly. without me noticing. split the sound? Differentiate one more time? E.g. important sounds and ... ?
  3. how to read howTo read metadata.json from a mod ? ( ~/snap/0ad/236/.local/share/0ad/replays/0.0.25/2021-08-05_0002/metadata.json ) hope its possible. which mod is good as example for search in source code for that? thanks for tip
  4. i did modifications with this beautiful mod. i try use get a backup rating if rating server is not accessible. seem working in my first tests. customrating0.25.2.zip it read from ~/snap/0ad/236/.config/0ad/config/user.cfg first line example: UserRatingBackup = "950" and update this number if server is available.
  5. pretty clear to you and for OPs. But bit more clear if you add 3 letters 'any' in. or even better in my opinion. I think it doesn't bother professionals much who already know that anyway:
  6. sorry i have deleted this exidently: i read around about phases in wiki and in my memory ![;)](https://wildfiregames.com/forum/uploads/emoticons/default_wink.png ";)") phases explained by wikipedia [https://en.wikipedia.org/wiki/0_A.D._(video_game)#Gameplay](https://en.wikipedia.org/wiki/0_A.D._(video_game)#Gameplay) > [](https://wildfiregames.com/forum/topic/54920-couldnt-find-building-missing-to-get-p3/?tab=comments#) Quote Such descriptions of development games lead me to assume that the complete development of all developments in one phase enables the step into the next phase. it is different here. I keep forgetting that often when i try get in phase 3. in the game, if you MouseHover over III, it tells: > [](https://wildfiregames.com/forum/topic/54920-couldnt-find-building-missing-to-get-p3/?tab=comments#) Quote > > Remaining: 1 entities of class Town the description here is much better for me: [https://play0ad.com/8-technologies-and-phases/](https://play0ad.com/8-technologies-and-phases/) > [](https://wildfiregames.com/forum/topic/54920-couldnt-find-building-missing-to-get-p3/?tab=comments#) Quote > > requires having built four buildings of **any** type that becomes available in the Town Phase =>therefore i suggest the following formulation for beginners or otherwise experienced players in the game, if you MouseHover, over III - Button: Remaining: 1 entities of class Town of **any** type
  7. i read around about phases in wiki and in my memory phases explained by wikipedia https://en.wikipedia.org/wiki/0_A.D._(video_game)#Gameplay Such descriptions of development games lead me to assume that the complete development of all developments in one phase enables the step into the next phase. it is different here. I keep forgetting that often when i try get in phase 3. in the game, if you MouseHover over III, it tells: the description here is much better for me: https://play0ad.com/8-technologies-and-phases/ =>therefore i suggest the following formulation for beginners or otherwise experienced players in the game, if you MouseHover, over III - Button: Remaining: 1 entities of class Town of any type
  8. I couldn't find out which building was missing to get into p3. perhaps more precise information could be given for the later games. but i would also be interested in this game. i started build buildings i usually not use. commands.txtmetadata.json
  9. # fertility festival speed is slower if you hav not much houses already: 5 batch from CC = trained from 5 hauses beginners should now this explained when the read the description BTW could you add some information about the batch inside some description. spped increas by using batch. i dont know the best place . hmmm
  10. @go2die maybe helpful for your sourceCode: customrating_value = customrating_value.replace(/^[^\d\w\-]*[0-9]+[^\d\w\-]*$/g,''); // if its only a number. cut it out reason: i want have allowed something like 900-1100 but not a single number 1980 (i read before that you don't want it) and i added a option field: customrating_value = customrating_value.replace(/\^5/g,"spec\=i not play."); // max. 25 letter, then its not cut off. { "value": "^6", "label": "maybe 100 more" }, customrating_value = customrating_value.replace(/\^6/g,g_UserRating + " maybe 100 more"); customrating_value = customrating_value.replace(/\^7/g,g_UserRating + "\+100 maybe"); simplificated version of this first regex : https://regex101.com/r/P2pwbE/1
  11. ## was possible (linux ubuntu): I°°°-I²³° just_spec spec_notPlay i_spec!_not_play! i spec! not play! I°°°…I²³° ≤ ≥I°°°…I²³° ≤I²³° aus I°°°-1²³° wird I-²³° ## was not possible: 1000-1230
  12. yes works usually without errors but not always. sometimes (me) you spin the map as first action. or you type accidentally the wrong number. i want have me always at the bottom / footer. then i may send the wrong.
  13. at the beginning of a TG. that points to the CC. automatically
  14. sorry for asking now. is it difficult upgrade it to 025 or maybe already done did somewhere else?
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