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Player of 0AD

Balancing Advisors
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Player of 0AD last won the day on November 5

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  1. Yes, but soldiers dont hit buildings in this situation, they try to capture. This is often more successful.
  2. Are you sure? The unit on the wall gets a 14m range bonus, but the skirmishers have 30m range. Is the range malus higher than the range bonus? And the skirmishers can attack units on the gate, as long the units dont stand on the towers. But they dont target them automatically
  3. In your testing some units attacked automatically units on the wall? And it was possible to attack the unit on the gate tower? GateTowerBug.zip
  4. Units standing on walls dont get targeted automatically, it seems like one has to target them manually. Units standing on Iberian gate-towers seem to be non-targetable at all.
  5. No reason to change anything: P2 gives market and blacksmith. The blacksmith can give you the edge over the opponent for a p2 rush. Also P2 gives some factions the mighty sword cavalry.
  6. For buildings, a meter might be a meter, but for units a meter is clearly rather a food. So m/s is rather km/h then
  7. Listen to that man, he is a balancing advisor!
  8. Don't forget that sword cavalry is very strong, and mauryans have extra strong sword cav. They lack a hero to support them well, but the tech hero is very helpful for getting the techs fast, especially in fortress and wonder. Sword infantry is also very helpful.
  9. Don't change the gameplay please. We really need loading of multiplayer matches and better performance instead.
  10. I use it once in a while to keep a ram preventing to roll to a building (for example to repair it, when I put the ram also on stance). The button can be also very helpful in fights, but I usually use the attack move instead. Sad thing is that the attack move seems to be bugged, often it fails and my units march into their death. So I should get used to use H more often.
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