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Gurken Khan

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Gurken Khan last won the day on January 17

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Primus Pilus

Primus Pilus (7/14)

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  1. This game does have a learning curve, don't give up! You could reduce the game speed to ease you into this difficulty. All I'm gonna say is AFAIK, personal opinion and not thoroughly calculated. None. The investment slows my progress and it's additional micro. (Sometimes I keep cattle in my corrals to produce a trickle of food, but I don't know if it's actually worth the effort.) The part not build. (Workers didn't start yet = full refund, deleting existing building = all is lost.) I hate formations with a passion so I wouldn't know. Not at all; only bartering from the players affect the prices. I believe the consensus is that walls largely aren't worth the effort. Melee cav?
  2. @Atrik I think the displacement (?) is just to big, maybe even bigger than elephant heroes. I frequently have chariots go around enemy settlements instead of straight through, because some shrub or something is blocking their path.
  3. I really wish movement of chariots were less of a shtshw. Here my hero can't reach the front line because he just can't get past that allied lumberjack. fn annoying.
  4. I always think it's a bit sad when I see a muskox scooting around the map without animation...
  5. @phosit Can't say much about that, but if you think it's feasible... Coming back to the map: I believe I have played it, maybe when it was first included with vanilla, with my usual settings. Anyway, what's keeping it from just putting the players in a circle?
  6. I don't see it. Are you referring to this part? I still don't think this is applicable with random random random games. The application doesn't ~know what map it will roll and thus doesn't know whether it will work with the selected options; so it couldn't disable the Start button at that point.
  7. Oh, "someone" had a similar experience... #8148 seems to me like a different case, as one deliberately sets up a specific match versus playing a random random random game. So, the above message is the intended behavior when player settings and rng result aren't compatible? Could the game be forced to comply with the settings so that an error won't be shown to the player?
  8. I did not do such a thing. (Didn't know match settings were acting up.)
  9. The game just failed to create a map. I don't know why it says "stronghold", a previous game (I didn't play) was named that. Shouldn't Coast Range be able to handle three teams? logs290426.zip
  10. @Deicide4u I'm just asking questions! Could be I'm missing something.
  11. @phosit @Vantha @hyperion @real_tabasco_sauce @Player of 0AD @Stan` @wraitii @Itms @anyone
  12. Why do the Germans have the Archery Training tec? Shouldn't they not have it, like the Britons who also don't have archers?
  13. How many observations? In earlier versions I knew when I could expect all enemy teams at my doorstep, but I feel that has changed and there's more variety of how it plays out.
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