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Everything posted by Stan`
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The Kingdom of Kush: A proper introduction [Illustrated]
Stan` replied to Sundiata's topic in Official tasks
what_is_it_03.ogg my_lord_02.ogg my_lord_01.ogg what_is_it_02.ogg what_is_it_01.ogg @Sundiata- 1.040 replies
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Get things moving
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I'm pretty sure the person who uploaded milleniumad made a mistake like in the mod.json for instance and that broke the whole thing. What I don't understand is why the mod would be available without anyone's consent
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Who the @#$% uploaded the mod ? Seriously, I'm mad furious right now.
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Kinda weird for a nomadic tribe to have fields. They should rely on cattle and Corral's. For shaman we could have a placeholder unit. Music not much we can do unless you know sound artists. Fortress I don't know but wonder has been missing for a long time in the van dynasty. We could just use Stonehenge for the time being.
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The farmstead and the cavalry thing can probably be fixed quickly... Im not sure why those error occur. Maybe I forgot some textures.xml in my package mod
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Yeah that's what I was wanted
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No they only get copied by the archive builder. Else they don't
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Yeah basically death when attached to a cart
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Can you make a walk without cart as well ? Also maybe a death variant with the cart and a rein for the trader. If you want to make it awesome put the trader on top of the cart and add reins
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You could also open a terminal where you downloaded the mods and type pyrogenesis milleniumad.pyromod and see if something happens. Else you have to go in the mod folder rename pyromod to zip create a folder called milleniumad Put the zip in it. Open the zip and only grab the mod.json and put it in the folder next to the zip then launch the game.
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It's okay :). So I'm not sure how it's done on Mac but I believe you can drag and drop it on the 0ad icon and it should install itself it will then open the game. You needn't do anything else
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Sorry bout that. If you want a make amod about that I could probably make some pull requests
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I propose they are only able to capture walls and/or fortresses.
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Yes there is I thought I had written it in the PM. Just use -writableroot when you run the game so it doesn't rely on system folders. It could probably fall back to that though. Might be worth a ticket. EDIT : done #5188
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Good we will commit that after the rerelease. Remind me if I forget.
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Hey thanks for reporting @feneur @implodedok can you fix this ?
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You can press continue until it goes away Would be nice to figure out what textures are failing though. Sure. I needed to package them to see if it was even doable. Drag and drop those files on top of pyrogenesis.exe
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What happened to Init map and and export map ?
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Well that's weird maybe @Itms would know more about it
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@elexis
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Yep it does Actually one of the reasons I asked you to try is because you are on macOS
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Ah too bad because it looks awesome