Jump to content

Stan`

0 A.D. Project Leader
  • Posts

    18.123
  • Joined

  • Last visited

  • Days Won

    587

Everything posted by Stan`

  1. Fixed a bit the image ratio though a reupload might have been better.
  2. If someone feel inspired the games could be replayed on Twitch with live comments
  3. Instead of voidness had you got every assets you wanted what would you put there ?
  4. Yeah I know the feeling. The more we do stuff like sculpting and such the more we tend to keep working on details and the less content we produce :/ but its of higher quality so...
  5. Interesting could you upload the profile ? 'ight be of use for people wanting to stream
  6. Haha Anyway it looks gorgeous. How do you make the decals ?
  7. Sweeet. I thought we ruled chimneys out ?
  8. You need to get the source code. See trac.wildfiregames.com on how to get started. You also need to get familiar with at least SVN.
  9. Please share I'm sure other people can make use of it. That's the nice thing about open source. Everyone can contribute. There will an isometric view too
  10. Hello and welcome to the forums. Unfortunately it is currently not possible to change the terrain at game time. The terrain is not serialized so if you did that you'd get out of sync pretty quick because the computed paths would be different. The only implementation that exists is outdated. See https://trac.wildfiregames.com/ticket/2264 And About your second question it is possible with a little bit of modding. You have to create entities with Auras. Please note that any abuse of such auras will have a performance hit. The idea is to place said entities in the places you want to slow down. Their range will do the rest.
  11. Also if you guys can stream the games on twitch that'd be great Let them know we exist ! Maybe YouTube too for the semi and the finals.
  12. In the meantime feel free to make more tracks
  13. Great Initiative. I won't participate but I'm really looking forward to hearing how it went. Don't forget to post the replays. And bugs
  14. Hello and welcome to the forums. Thanks you for the interest of making new tracks. I'm not sure the style fits but I might be wrong. It nice though @Samulis and @OmriLahav might give you more feedback Keep it up
  15. Mmmm Could can you provide the crashdump when runningwith -writableRoot ?
  16. Sounds fair. The art task thread should probably list that stuff. Also foundation Indeed though I really wish we had terrain flattening and could get rid of all that nonsense.
  17. Sounds like another persist matchsetting bug. @elexis I thought we had it disabled ?
  18. @asterix sure are the documents you sent me via pm up to date ? I'll try to upload at least one tonight. Not sure I have the rights I'll have to check the.
  19. Nice we definitely need new decals. Having normal/ parallax maps for those would be nice. Not sure about the stones? around the building.
  20. Hello @destro and welcome to the forums. Glad you enjoy the game. Of course you can share your Fan Art with us. If you want us to be able to use it though you'll have to sign the Legal Waiver. If you want feedback on it I guess @LordGood our art leader will be better than me sorry for the delayed answer and I hope you'll enjoy your stay .
  21. Nah I just wanted them bugfree before theyd go on modio. Anything after that will be for future releases
  22. You can edit the game shortcut by right clicking on it and adding the flag at the end of the target.
  23. RC for mods before they are uploaded on modio. Please report bugs. terra_magna.2.pyromod millenniumad.3.pyromod
  24. I just realized I forgot to answer the statement I agree with the statement. It's particularly annoying at the beginning of a game. However will those animals attack first ? Or will it always be on the player to trigger them ? If they do decide to attack there should be an ally trigger range. I guess the size of the woman aura or a bit bigger would work.
×
×
  • Create New...