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Everything posted by Stan`
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Flora / agriculture related ideas and requests
Stan` replied to gyrokanth's topic in Art Development
Let me know if said students do anything or if they need any help. Remember a few consideration though. Can't be done on the students version of 3Dsmax else their models belong to Autodesk and we can't use them. Blender would be nice. Or anything that uses Collada (DAE) without dumb restrictions. Textures should be power of two Pngs use the in-game files for reference. They'll have to get the source or look for files there https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/art/textures/skins Or on GitHub. They'll have to sign the legal waiver here. As much as possible it'd be nice to have source files ( blend, psd, xcf) Also they can't use proprietary textures only CC bY SA or CcO or public domain. Wikipedia is a good source for those. If they use ccbysa I'll need the name of the person who made the photograph or texture. (We have to give credit) If they haven't ran off after that it'll be okay Sorry I couldn't answer your first post but it's a pain to quote on a phone. One thing troubles me can you take a screenshot of the rhino using the bear texture ? -
look similiar or...?, lol.
Stan` replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
Waiting for @vladislavbelov and A24. -
@psypherium Have you tried to set gui.scale=1.5 in the user.cfg file located in your Appdata folder if you are using Windows ?
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That's right. @Splizard have you seen the file there ?https://trac.wildfiregames.com/browser/art_source/trunk/art/meshes and animations/skeletal/animations_and_meshes_mainfile.blend
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RANDOM MAP: Fert - King of the hill variant
Stan` replied to nani's topic in Scenario Design/Map making
@feneur Please- 30 replies
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- king of the kill
- random map
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(and 1 more)
Tagged with:
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Can you try to edit the user.cfg or local.cfg file ?
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Could do for one of two but more would be too much work. There are more than 50 anims.
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He is making a low polygon model mode
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Can you attach crashlogs ? See https://trac.wildfiregames.com/wiki/ReportingErrors In the meantime have you tried disabling GLSL and postprocessing ? Are you running any mods ?
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I guess in this case it's just that the reference point is not the origin because someone forgot to set it. Which is why you get those weird results.
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Could you share your script ? Maybe the way the coordinates are scripted makes them relative to the scale factor, hence giving you the strange effects.
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Maybe the scale modifiier is not 1.1.1 for all meshes ?
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You have to tweak unitAI I don't think there is a such a behavior right now. Would work if we had animal babies and cycle of life.
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Are you sure you always have the 192.168.0.12 address ? (Did you use fixed IP for your computer)
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Using those My little voice, and the lovely one of my friend I started recording voices again. @Samulis Can you do your magic ? Desktop.zip
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Some little mistakes
Stan` replied to Akira Kurosawa's topic in Game Development & Technical Discussion
CJK ? -
Some little mistakes
Stan` replied to Akira Kurosawa's topic in Game Development & Technical Discussion
Thanks for the report. We'll see what we can do for A24. If you could update a document with the list of the bug it'd be easier to fix than looking everywhere on the forums -
You can play with unsigned mods you install yourself I think.
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Not really. Imagine someone put some really evil code that steal users data and send it somewhere. So passwords etc everything is sent.
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Currently only @Itms can sign and review mods. This will probably extend to other people in the future.
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I believe the humming sound is because of the microphone being wireless. So not much I can do there. If I manage to get the denoise to work I could record voices for the Kushites for starters and then using the same process other civ's Those were my first two voice recordings. It's done with audacity as I had nothing better around and it did the job
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And then substract the two sounds ?
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Would you mind giving me feedback on those =>
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You can clone the GitHub repository GitHub.com/0ad/0ad to get the latest development version if you need any help let me know