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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Or you can download it from here https://www.moddb.com/mods/0-ad-ponies-ascendant and rename the zip to pyromod
  2. Yes it does. It knows *Everything*
  3. Been there, already done that https://github.com/0ADMods/ocelotlazohteotl He will need to sync his mod with this one.
  4. @wowgetoffyourcellphone did you try my mod ? The visibile Garrison one ?
  5. @Alexandermb @wackyserious@asterix What about terra_magna and MilleniumAD, are they ready to be uploaded ?
  6. SVG version: 1522130693_Agrishelmetcheekprotector.svg
  7. @Alexandermb Video PLS 1632559594_Agrishelmetpattern.png.9194bb168f8d73f7c0f968f06565e965.svg
  8. Need to upload the above files again. Any mod installed ?
  9. You know you can just rasterize the image and make an SVG out of it ?
  10. Maybe you could place them depending on textures ?
  11. Note that you could also sell the source code of 0 A.D. if you do so you'd only have to fix the android port of 0 A.D.
  12. No I meant the blender metal material nodes
  13. Did you upload the material somewhere ? How do you bake the spiral into the final helmet ? Do you merge all objects ?
  14. You also have to give attribution to the authors though we are not liable for anything you do with the art.
  15. You an but I can't remember if it doesn't try to remove theold version anyways
  16. How do you make the side sculpts on the ear pieces ? How do you make the shadows too ? Do you paint ball afterwards ?
  17. Can't unzip the exe. :/ nsis twistes it.
  18. The best way to have multiple versions would be to have multiple repositories and compile them manually. Some devs do that and have A20 A21 A22 and now A23 on the same computer.
  19. I'm not sure I understand, but it's late So I'll read again tomorrow.
  20. I'm releasing Ponies Ascendant now, as I think we went through everything we could. Thanks to @asterix I have the announcement ready. It's currently uploading to mod.io, then I'll upload it to moddb. Worth nothing though that moddb doesn't support pyromods, so it will only be uploaded as such on github. BTW you guys should let me know your accounts on mod.io so i can add you to the teams. EDIT: Mod.io upload done, Moddb upload done, github release created however, no pyromod there either and no file bigger than 10Mb so that settles it.
  21. https://0ad.mod.io/conditional-visible-garrisoning https://github.com/0ADMods/conditional_visible_garrisoning
  22. Here are all the mods at the latest version packaged. Let me know if anything is wrong with them. mods-rc.7z
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