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wackyserious

0 A.D. Art Team
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wackyserious last won the day on September 5 2022

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About wackyserious

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  1. I remember Warcraft III LARP maps with these, where they had in-game trigger spawners and scripts that can easily alter, the size color and other tweakable variables, good old WC3 days..
  2. Krita is also somehow useful it have minimal 3D effects the last time I used it.
  3. I remade the officer helmet earlier, but this will have to wait until A27, it didn't made the cut for this alpha.
  4. I second this, correct me if this may be wrong but, this is still culturally manifested in modern times right? Like how Southern food and consumption culture leans more to rice and sea food while on the other hand, Northern cuisine has more of noodle and bun? Is this correct?
  5. I kinda like this variation where it is a little rainy, I guess one with a river could be done on another take where the weather is kinda fresh. Here are the files for those who want to test it. Guizhou Plateau_2p.zip
  6. Not literally Mesopotamia with the two rivers, but something like a spot of land in the region with a Mesopotamian biome, one is dry the second variant is semi-arid.
  7. Commit update: new props, maps and added an infantry skirmisher for the Eastern Europeans.
  8. Download file: xiiiad/maps/skirmishes at main · 0ADMods/xiiiad (github.com)Download map icon: xiiiad/art/textures/ui/session/icons/mappreview at main · 0ADMods/xiiiad (github.com) Mediterranean biome variant:
  9. Download file: xiiiad/maps/skirmishes at main · 0ADMods/xiiiad (github.com) Download map icon: xiiiad/art/textures/ui/session/icons/mappreview at main · 0ADMods/xiiiad (github.com) Alpine biome variant: Mediterranean biome variant:
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