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Everything posted by Stan`
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@Freagarach I suppose we could check is one is out of world and move on to the next ?
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And then you'd have so much lag X)
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Yeah I meant it working like stances. Probably performance heavy too.
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In this case they have errors (interestinglog.html) which means something got botched.
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@Rellik You can try to edit your config file, you seem to have some issues in it. You can also try to update your drivers.
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2 and the buildings are scaled to fit, so it's fine.
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@nwtour @vladislavbelov any clue ?
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I wonder if prefered classes should be configurable. @Freagarach is it even possible?
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https://play0ad.com/0-a-d-empires-ascendant-alpha-26-feature-freeze-update/
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The sound seem to be inherited correctly from the parent templates in 0ad/infantry_spearman_b.xml at master · 0ad/0ad (github.com) Maybe @Freagarach has an idea
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@Gurken Khan I can't test the save right now, what civ is that ? I can't find any reference to Sparaba on github (might be a search issue)
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No code was added for the flare.
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Audio Design 5 - Voice List
Stan` replied to Acumen's topic in Game Development & Technical Discussion
You should get in touch with @Samulis for this. -
Delenda Est: An overhaul mod for 0 A.D.
Stan` replied to wowgetoffyourcellphone's topic in Delenda Est
I haven't found anything related to that but maybe you need something extra in the civ.jsons -
Hey, as I said here It seems portable apps have no interest whatsoever in adding the game to their portable app repos. You can however install it on some machine and copy the files elsewhere. If you pass -writableRoot it'sll be 100% portable.
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==[TASK]== Handheld Battering Ram
Stan` replied to wowgetoffyourcellphone's topic in Art Development
Yeah. I suppose we need a a special component for compound upgrade @Freagarach ? -
==[TASK]== Handheld Battering Ram
Stan` replied to wowgetoffyourcellphone's topic in Art Development
No I meant for all foot units to turn them into rams. You could also turn that handheld ram into a bigger ram -
==[TASK]== Handheld Battering Ram
Stan` replied to wowgetoffyourcellphone's topic in Art Development
You could have an upgrade cost for units a bit higher and not require multiple ones. I don't think you can do a shared upgrade that way. -
Yes. But your patch affects the whole map.
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The problem is your patch should only affect the map boundary while it affects the whole map.
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Missed the last presentation about 0 A.D. with a focus on how to contribute ? Fear not for it's now available online: https://t.co/NwcJbyh9Nv
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A "retreat" capability should be added to soldiers.
Stan` replied to AIEND's topic in Gameplay Discussion
How about units on a different island with no barracks or no building? Should they command a ship to go back to their dock, so they can go back to some barracks. That seems like a messy edge case. -
A "retreat" capability should be added to soldiers.
Stan` replied to AIEND's topic in Gameplay Discussion
How would that work? Which barracks ? What of naval maps ?
