Yekaterina Posted June 18, 2021 Report Share Posted June 18, 2021 30 minutes ago, Ceres said: I used different (and good) HDMI cables, played with the maximum vertical scan (now set to 60 Hz), but nothing helped except for setting the scaling to 125% or more. Is this problem specific at all for a25 RC? Sorry that I cannot test it on a24 right now. Anyway, I am curious if this is something that could be corrected (in a future version). Thanks for sharing your thoughts. Correct way to scale 0ad: 1. Navigate /user/appdata/Local/0 A.D. alpha/binaries/data/config 2. Then create a file local.cfg (you can use notepad) 3. In the file, write the following: [gui] scale = 1.25; 4. Save and restart game. 1 1 Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted June 18, 2021 Report Share Posted June 18, 2021 The above is intended for Win10. For linux users: cd ~/.config/share/0ad/config/ or cd ~/.config/0ad/config gedit local.cfg Type in the code above, then save. 1 1 Quote Link to comment Share on other sites More sharing options...
afx Posted June 18, 2021 Report Share Posted June 18, 2021 44 minutes ago, Yekaterina said: Correct way to scale 0ad: 1. Navigate /user/appdata/Local/0 A.D. alpha/binaries/data/config 2. Then create a file local.cfg (you can use notepad) 3. In the file, write the following [gui] scale = 1.25; 4. Save and restart game. Unfortunately, that does not seem to have any effect... Quote Link to comment Share on other sites More sharing options...
wraitii Posted June 18, 2021 Report Share Posted June 18, 2021 That will only work in a dev copy. The correct change is in user.cfg, which you can find via http://trac.wildfiregames.com/wiki/GameDataPaths 1 1 1 Quote Link to comment Share on other sites More sharing options...
afx Posted June 18, 2021 Report Share Posted June 18, 2021 3 minutes ago, wraitii said: That will only work in a dev copy. The correct change is in user.cfg, which you can find via http://trac.wildfiregames.com/wiki/GameDataPaths Thanks, that did it. afx Quote Link to comment Share on other sites More sharing options...
wraitii Posted June 18, 2021 Report Share Posted June 18, 2021 Here is the second 'Release Candidate' of Alpha 25 - Yaunā We've entered Commit Freeze, which means we only now fix Release Blocker issues that we might yet find. Downloads - Current bundles are for SVN revision 25808 Linux data and build MacOS Windows Things to note: We've not tested translations yet. I think it's time to do so. If there are errors, report them on transifex. Mind your mods -> they might introduce issues or Out Of Sync. Save your A24 config file somewhere, ideally. Notable changes since the last bundle: Fix the bug where saving while paused would make everything disappear Fix a crash related to patrolling small bug fixes Currently known issues: We've had a few crash reports. Please provide crash dumps or stack traces, when able. What to do if I have an error or notice something weird? Post your commands.txt (replay) and the interestinglog.html file from your folder. You can also reply to this thread. What to do if the game crashes? Update your crashlog.dmp and crashlog.txt see https://trac.wildfiregames.com/wiki/GameDataPaths What to do if I have an Out Of Sync? You should go in your logs folder, find the replay (commands.txt at least), the mainlog/interestinglog and find the OOS dump folder. Zip all these files and upload them here.We need the reports from two players to compare them: One OOS and one non-OOS players at least should upload their oos_dump files. Things you may want to test (non-exhaustive) Launch a random game Launch a skirmish. Connect to the lobby Play on the lobby with someone Launch Atlas and try things out there Open Unit tests demo (To see if there any breakage in displaying entity's) (It's in scenarios) Enable feedback and see if it works (Main menu) https://videos.pair2jeux.tube/videos/watch/ca45fa29-c120-487e-af9c-cf52020666ab Connect to and use mod.io Test replaying new games Test Screenshots (F2) Test Big Screenshots (Maj+F2) Test hotkeys Test Saving and loading a game. Test Quickload/Quicksave And of course playing games. 5 2 Quote Link to comment Share on other sites More sharing options...
rollieoo Posted June 18, 2021 Report Share Posted June 18, 2021 On 17/6/2021 at 6:50 PM, Stan` said: What's the window resolution ? Don't really know. I use it only to move the screen to another monitor. Quote Link to comment Share on other sites More sharing options...
BreakfastBurrito_007 Posted June 18, 2021 Report Share Posted June 18, 2021 Awesome news @wraitii, I will try it out tonight after work! I have heard only good things so far and can't wait to try it out. Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted June 18, 2021 Report Share Posted June 18, 2021 Wasn't there a limit of 1 palace? Quote Link to comment Share on other sites More sharing options...
BreakfastBurrito_007 Posted June 18, 2021 Report Share Posted June 18, 2021 3 minutes ago, Gurken Khan said: Wasn't there a limit of 1 palace? From what I remember, this was to allow mauryas to more easily train that archer champion. Sparta has an identically functioning building called "mess hall" that can be built as much as needed as well. 1 Quote Link to comment Share on other sites More sharing options...
gameboy Posted June 19, 2021 Report Share Posted June 19, 2021 Nice work Quote Link to comment Share on other sites More sharing options...
BreakfastBurrito_007 Posted June 19, 2021 Report Share Posted June 19, 2021 Ok I got the svn version and tried it with my brother, it seems the fighting is much faster paced which I like. Who wants to setup some kind of TG on the svn version? I think we could do a TG using as many different civs as possible, to get a feel for the balance. Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted June 20, 2021 Report Share Posted June 20, 2021 Are heroes still counting towards the pop cap? Quote Link to comment Share on other sites More sharing options...
Stan` Posted June 20, 2021 Report Share Posted June 20, 2021 @Freagarach population componenent bug ? 1 Quote Link to comment Share on other sites More sharing options...
Ceres Posted June 20, 2021 Report Share Posted June 20, 2021 I had a ram in front of an unlocked gate, but it could not go through, because a bunch of my healers (maybe 8?) were standing (idle) between the ram and the gate opening. Should there be some kind of automatic pushing in such a situation, or is it the responsibility of the player to keep the gate clear? Sorry that I have neither screenshot nor replay. Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted June 20, 2021 Report Share Posted June 20, 2021 56 minutes ago, Gurken Khan said: Are heroes still counting towards the pop cap? no 1 Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted June 20, 2021 Report Share Posted June 20, 2021 On 19/06/2021 at 3:55 AM, BreakfastBurrito_007 said: it seems the fighting is much faster paced which I like. Yeah, games seem to be over quicker. Unfortunately that makes investing in trade even more questionable. Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted June 20, 2021 Report Share Posted June 20, 2021 Is this supposed to be possible? 2021-06-20_0011.zip 2 Quote Link to comment Share on other sites More sharing options...
Saatamia Posted June 20, 2021 Report Share Posted June 20, 2021 just a quick question: how to create campaigns with the A25 from 0AD Quote Link to comment Share on other sites More sharing options...
chrstgtr Posted June 20, 2021 Report Share Posted June 20, 2021 Reflections on water can look a little weird. As you can see below, part is water/waves and part is the reflection of the trees. It alternated between the two different looks, so the water looked like it was blinking with light Quote Link to comment Share on other sites More sharing options...
ValihrAnt Posted June 20, 2021 Report Share Posted June 20, 2021 A very minor issue that we found for the Islands map, probably also happens on other naval maps, biomes with grass (India, Savanna) have it overlapping into water. Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted June 20, 2021 Report Share Posted June 20, 2021 40 minutes ago, Saatamia said: just a quick question: how to create campaigns with the A25 from 0AD I think you can download mods which contain campaigns: https://wildfiregames.com/forum/topic/43693-wip-grand-strategy-campaign-a25-mod/?do=findComment&comment=435395 There are more on the forum 1 Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted June 20, 2021 Report Share Posted June 20, 2021 Also check out this scenario/campaign. Many thanks to Belisarius17 Quote Link to comment Share on other sites More sharing options...
Ceres Posted June 20, 2021 Report Share Posted June 20, 2021 Hello, how could I get an information about untranslated 0 A.D. RC strings in Transifex? I know that text strings are pulled from time to time, but I have no clue when this happens. Currently, it looks as if none are untranslated (to German): https://www.transifex.com/wildfire-games/0ad/translate/#de I'm interested in helping with translations and reviews of translations into German and have an account there. My name in Transifex is Heraklit. Thanks for your hints. 1 Quote Link to comment Share on other sites More sharing options...
nifa Posted June 20, 2021 Report Share Posted June 20, 2021 I'm sorry if I missed a previous discussion, but is it common desire that rams can attack rams and destroy them in 5 sec while they prefer attacking a house instead of fighting back? Quote Link to comment Share on other sites More sharing options...
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