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Everything posted by gameboy

  1. @Stan`As for my question about the flashing light at the water boundary, do you have time to solve this problem in the near future?
  2. This problem needs to be addressed.
  3. @vladislavbelov Please take the time to fix the bugs mentioned in this link during the bug fixing period. Thank you.
  4. @vladislavbelov I've figured out where the problem is: the water boundary.
  5. @vladislavbelov Please fixed
  6. @wraitii Can this patch be officially released?
  7. There was a time to fix a Bug, and I went to create a ticket. Thank you,my friend.
  8. gameboy


    @Angen I need to get your final fix patch, thank you.
  9. The same error occurred on Windows 10 64 Bit.
  10. gameboy


    @wraitii I tested the latest SVN25634, when I started a single player game, the error appeared: ERROR: JavaScript error: gui/common/mod.js line 9 Script value conversion check failed: v.isString() || v.isNumber() || v.isBoolean() (got type undefined) hasSameMods@gui/common/mod.js:9:16 loadFile@gui/gamesetup/Persistence/PersistentMatchSettings.js:28:4 onLoad@gui/gamesetup/Controllers/GameSettingsController.js:75:48 SetupWindow@gui/gamesetup/SetupWindow.js:59:11 init@gui/gamesetup/gamesetup.js:47:18 onPress@gui/pregame/MainMenuItems.js:90:13 performButtonAction@gui/pregame/MainMenuItemHandler.js:77:9 pressButton@gui/pregame/MainMenuItemHandler.js:63:10 ERROR: GUI page 'page_gamesetup.xml': Failed to call init() function
  11. The BUG will be fixed during this time.
  12. Well, hopefully the Bug I reported can be resolved before it freezes, thanks.
  13. Before the team goes on vacation, I think this issue may be resolved. I think this will fix the BUG before release.
  14. @Stan` @vladislavbelov Today, I tested the latest SVN25621 and found that this problem still exists, please take the time to solve this problem, thank you!
  15. This is a Bug that needs to be fixed. Problems always need to be solved, and if they are not solved, they will always be there.
  16. Can you tell me how it was fixed?
  17. Nice work. @nani Can you provide a patch?
  18. OK, I was wondering, how long will it take?
  19. Just today I tested the latest SVN25509 and the problem still exists.
  20. @vladislavbelov Plaese help again.
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