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gameboy

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Everything posted by gameboy

  1. There was a time to fix a Bug, and I went to create a ticket. Thank you,my friend.
  2. gameboy

    ERROR!

    @Angen I need to get your final fix patch, thank you.
  3. gameboy

    ERROR!

    @wraitii I tested the latest SVN25634, when I started a single player game, the error appeared: ERROR: JavaScript error: gui/common/mod.js line 9 Script value conversion check failed: v.isString() || v.isNumber() || v.isBoolean() (got type undefined) hasSameMods@gui/common/mod.js:9:16 loadFile@gui/gamesetup/Persistence/PersistentMatchSettings.js:28:4 onLoad@gui/gamesetup/Controllers/GameSettingsController.js:75:48 SetupWindow@gui/gamesetup/SetupWindow.js:59:11 init@gui/gamesetup/gamesetup.js:47:18 onPress@gui/pregame/MainMenuItems.js:90:13 performButtonAction@gui/pregame/MainMenuItemHandler.js:77:9 pressButton@gui/pregame/MainMenuItemHandler.js:63:10 ERROR: GUI page 'page_gamesetup.xml': Failed to call init() function
  4. The BUG will be fixed during this time.
  5. Well, hopefully the Bug I reported can be resolved before it freezes, thanks.
  6. Before the team goes on vacation, I think this issue may be resolved. I think this will fix the BUG before release.
  7. @Stan` @vladislavbelov Today, I tested the latest SVN25621 and found that this problem still exists, please take the time to solve this problem, thank you!
  8. This is a Bug that needs to be fixed. Problems always need to be solved, and if they are not solved, they will always be there.
  9. Nice work. @nani Can you provide a patch?
  10. OK, I was wondering, how long will it take?
  11. Just today I tested the latest SVN25509 and the problem still exists.
  12. I tested the latest svn25458, and this problem has been confirmed again. It does exist, not by accident.
  13. He will take the time to solve the problem, please trust him.
  14. It will take time. But for this problem, they are easy to deal with.
  15. Today, I tested the latest svn25452 and found that this problem still exists.
  16. It's not a reflection, there was no flickering boundary line before.
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