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gameboy

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Everything posted by gameboy

  1. Today, I tested the latest SVN27729 and when I started the game, there was an error message in the game. WARNING: CCmpRangeManager: No owners in query for entity 2156 ERROR: JavaScript error: simulation/components/TechnologyManager.js line 93 template is undefined TechnologyManager.prototype.Technology.prototype.Finish@simulation/components/TechnologyManager.js:93:6 TechnologyManager.prototype.ResearchTechnology@simulation/components/TechnologyManager.js:446:13 InitGame@simulation/helpers/InitGame.js:60:86 ERROR: Error in timer on entity 3, IID92, function UpdateSequences: TypeError: this.sequences is undefined StatisticsTracker.prototype.UpdateSequences@simulation/components/StatisticsTracker.js:522:2 Timer.prototype.OnUpdate@simulation/components/Timer.js:140:44 ERROR: Error in timer on entity 4, IID92, function UpdateSequences: TypeError: this.sequences is undefined StatisticsTracker.prototype.UpdateSequences@simulation/components/StatisticsTracker.js:522:2 Timer.prototype.OnUpdate@simulation/components/Timer.js:140:44 ERROR: Error in timer on entity 5, IID92, function UpdateSequences: TypeError: this.sequences is undefined StatisticsTracker.prototype.UpdateSequences@simulation/components/StatisticsTracker.js:522:2 Timer.prototype.OnUpdate@simulation/components/Timer.js:140:44 ERROR: Error in timer on entity 6, IID92, function UpdateSequences: TypeError: this.sequences is undefined StatisticsTracker.prototype.UpdateSequences@simulation/components/StatisticsTracker.js:522:2 Timer.prototype.OnUpdate@simulation/components/Timer.js:140:44 ERROR: JavaScript error: simulation/components/StatisticsTracker.js line 158 deepcopy requires one argument. StatisticsTracker.prototype.GetSequences@simulation/components/StatisticsTracker.js:158:17 GuiInterface.prototype.GetExtendedSimulationState@simulation/components/GuiInterface.js:192:58 GuiInterface.prototype.GetReplayMetadata@simulation/components/GuiInterface.js:211:30 GuiInterface.prototype.ScriptCall@simulation/components/GuiInterface.js:2130:20 endGame@gui/session/session.js:523:23 onPress@gui/session/message_box/QuitConfirmation.js:25:29 onPageClosed@gui/session/SessionMessageBox.js:32:35 setButtonCaptionsAndVisibitily/</button.onPress@gui/common/utilities.js:29:11 ERROR: Error calling component script function ScriptCall ERROR: JavaScript error: simulation/components/StatisticsTracker.js line 158 deepcopy requires one argument. StatisticsTracker.prototype.GetSequences@simulation/components/StatisticsTracker.js:158:17 GuiInterface.prototype.GetExtendedSimulationState@simulation/components/GuiInterface.js:192:58 GuiInterface.prototype.GetReplayMetadata@simulation/components/GuiInterface.js:211:30 GuiInterface.prototype.ScriptCall@simulation/components/GuiInterface.js:2130:20 endGame@gui/session/session.js:526:9 onPress@gui/session/message_box/QuitConfirmation.js:25:29 onPageClosed@gui/session/SessionMessageBox.js:32:35 setButtonCaptionsAndVisibitily/</button.onPress@gui/common/utilities.js:29:11 ERROR: Error calling component script function ScriptCall
  2. @Stan` Please tell me how to open the function vulan in the display card.
  3. @phosit May be. What should I do? Like unsetting this mod?
  4. Today, I tested the latest SVN 27594 and when I ran the game, the game crashed. Assertion failed: "0 && (L"Can't find a usable technique")" Location: shadermanager.cpp:269 (CShaderManager::LoadTechnique)
  5. @Stan`Is there a patch for this problem?
  6. @vladislavbelovI tested the patch you provided and it solved the problem, thank you.
  7. Ok, I will test it for you. Thank you very much for your help.
  8. @vladislavbelovI have uploaded these files, please help me, thank you! I found an error message in the mainlog.html file: 'art/terrains/terrains. xml' does not exist. Using previous properties. mainlog.html crashlog.txt
  9. Today, I was testing the latest SVN27187, and when I attacked an enemy city center and produced a sergeant in my new barracks, I got a game error crash: Assertion failed: "! m_InsideFramebufferPass" Location: devicecommandcontext.cpp:349 (Renderer::Backend::GL::CDeviceCommandContext::UploadBuffer I am using Windows 10 64bit and 8G.
  10. this is a true story. VERY GOOD
  11. I recommend you use the SVN version.
  12. I'm using the latest version of SVN.
  13. You should have the previous version of the archive and if you delete it, the problem will be solved.
  14. How can we solve this problem?
  15. This issue has been fixed and finally the fix is complete. " frameborder="0"></iframe>
  16. This requires further fixes in the script.
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