-
Posts
1.786 -
Joined
-
Last visited
-
Days Won
4
Everything posted by gameboy
-
Today, I tested the latest SVN27729 and when I started the game, there was an error message in the game. WARNING: CCmpRangeManager: No owners in query for entity 2156 ERROR: JavaScript error: simulation/components/TechnologyManager.js line 93 template is undefined TechnologyManager.prototype.Technology.prototype.Finish@simulation/components/TechnologyManager.js:93:6 TechnologyManager.prototype.ResearchTechnology@simulation/components/TechnologyManager.js:446:13 InitGame@simulation/helpers/InitGame.js:60:86 ERROR: Error in timer on entity 3, IID92, function UpdateSequences: TypeError: this.sequences is undefined StatisticsTracker.prototype.UpdateSequences@simulation/components/StatisticsTracker.js:522:2 Timer.prototype.OnUpdate@simulation/components/Timer.js:140:44 ERROR: Error in timer on entity 4, IID92, function UpdateSequences: TypeError: this.sequences is undefined StatisticsTracker.prototype.UpdateSequences@simulation/components/StatisticsTracker.js:522:2 Timer.prototype.OnUpdate@simulation/components/Timer.js:140:44 ERROR: Error in timer on entity 5, IID92, function UpdateSequences: TypeError: this.sequences is undefined StatisticsTracker.prototype.UpdateSequences@simulation/components/StatisticsTracker.js:522:2 Timer.prototype.OnUpdate@simulation/components/Timer.js:140:44 ERROR: Error in timer on entity 6, IID92, function UpdateSequences: TypeError: this.sequences is undefined StatisticsTracker.prototype.UpdateSequences@simulation/components/StatisticsTracker.js:522:2 Timer.prototype.OnUpdate@simulation/components/Timer.js:140:44 ERROR: JavaScript error: simulation/components/StatisticsTracker.js line 158 deepcopy requires one argument. StatisticsTracker.prototype.GetSequences@simulation/components/StatisticsTracker.js:158:17 GuiInterface.prototype.GetExtendedSimulationState@simulation/components/GuiInterface.js:192:58 GuiInterface.prototype.GetReplayMetadata@simulation/components/GuiInterface.js:211:30 GuiInterface.prototype.ScriptCall@simulation/components/GuiInterface.js:2130:20 endGame@gui/session/session.js:523:23 onPress@gui/session/message_box/QuitConfirmation.js:25:29 onPageClosed@gui/session/SessionMessageBox.js:32:35 setButtonCaptionsAndVisibitily/</button.onPress@gui/common/utilities.js:29:11 ERROR: Error calling component script function ScriptCall ERROR: JavaScript error: simulation/components/StatisticsTracker.js line 158 deepcopy requires one argument. StatisticsTracker.prototype.GetSequences@simulation/components/StatisticsTracker.js:158:17 GuiInterface.prototype.GetExtendedSimulationState@simulation/components/GuiInterface.js:192:58 GuiInterface.prototype.GetReplayMetadata@simulation/components/GuiInterface.js:211:30 GuiInterface.prototype.ScriptCall@simulation/components/GuiInterface.js:2130:20 endGame@gui/session/session.js:526:9 onPress@gui/session/message_box/QuitConfirmation.js:25:29 onPageClosed@gui/session/SessionMessageBox.js:32:35 setButtonCaptionsAndVisibitily/</button.onPress@gui/common/utilities.js:29:11 ERROR: Error calling component script function ScriptCall
-
@Stan` Please tell me how to open the function vulan in the display card.
-
@phosit May be. What should I do? Like unsetting this mod?
-
Today, I tested the latest SVN 27594 and when I ran the game, the game crashed. Assertion failed: "0 && (L"Can't find a usable technique")" Location: shadermanager.cpp:269 (CShaderManager::LoadTechnique)
-
Vulkan - new graphics API
gameboy replied to vladislavbelov's topic in Game Development & Technical Discussion
@vladislavbelov -
Vulkan - new graphics API
gameboy replied to vladislavbelov's topic in Game Development & Technical Discussion
@vladislavbelov How do I install this MOD? -
@Stan`Is there a patch for this problem?
-
@vladislavbelovI tested the patch you provided and it solved the problem, thank you.
-
Ok, I will test it for you. Thank you very much for your help.
-
@vladislavbelovI have uploaded these files, please help me, thank you! I found an error message in the mainlog.html file: 'art/terrains/terrains. xml' does not exist. Using previous properties. mainlog.html crashlog.txt
-
Today, I was testing the latest SVN27187, and when I attacked an enemy city center and produced a sergeant in my new barracks, I got a game error crash: Assertion failed: "! m_InsideFramebufferPass" Location: devicecommandcontext.cpp:349 (Renderer::Backend::GL::CDeviceCommandContext::UploadBuffer I am using Windows 10 64bit and 8G.
-
MACEDONIANS (Maybe Romans): Training Mercs from captured CC's.
gameboy replied to Dizaka's topic in Bug reports
@Stan` -
this is a true story. VERY GOOD
-
I recommend you use the SVN version.
-
I'm using the latest version of SVN.
-
You should have the previous version of the archive and if you delete it, the problem will be solved.
-
How can we solve this problem?
-
This issue has been fixed and finally the fix is complete. " frameborder="0"></iframe>
-
This requires further fixes in the script.