Lion.Kanzen Posted June 19, 2019 Share Posted June 19, 2019 Alexander have some technical issues with his laptop. Link to comment Share on other sites More sharing options...
Stan` Posted June 19, 2019 Share Posted June 19, 2019 8 minutes ago, fatherbushido said: (I'd bend to wait for AlexanderMB though) Sure, I just made sure the work was really easy If he comes back soonish he'll only have to add the actions to the blend file, copy the script press enter, and replace the files. Instead of having to do everything manually 6 minutes ago, Lion.Kanzen said: Alexander have some technical issues with his laptop. I could buy a power supply for him, if that gets him back Are you in contact with him ? Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 19, 2019 Share Posted June 19, 2019 3 minutes ago, Stan` said: Sure, I just made sure the work was really easy If he comes back soonish he'll only have to add the actions to the blend file, copy the script press enter, and replace the files. Instead of having to do everything manually I could buy a power supply for him, if that gets him back Are you in contact with him ? we have a chat in mp with other spanish speakers like trinketos. Link to comment Share on other sites More sharing options...
Stan` Posted June 19, 2019 Share Posted June 19, 2019 2 minutes ago, Lion.Kanzen said: we have a chat in mp with other spanish speakers like trinketos. Oh nice, can we do anything for him ? Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 19, 2019 Share Posted June 19, 2019 Just now, Stan` said: Oh nice, can we do anything for him ? let me ask and translate the last reply. He have a some more a big problem with electric power, I'm not very technical with that but where he lives don't have this electric feature. he told me this the last year. https://en.wikipedia.org/wiki/Ground_(electricity) isn't first time he lost a component by dangerous unstable voltage. but he reply us this: Quote Yo me quedé sin computadora hasta que consiga reunir y comprar el cargador la laptop I had no computer until I was able to collect and buy the laptop charger. this was in June 11th. Link to comment Share on other sites More sharing options...
LordGood Posted June 19, 2019 Share Posted June 19, 2019 Get that man a surge protector 3 Link to comment Share on other sites More sharing options...
Trinketos Posted June 21, 2019 Share Posted June 21, 2019 On 6/19/2019 at 1:41 PM, LordGood said: Get that man a surge protector Let me call a shaman xd 1 Link to comment Share on other sites More sharing options...
Stan` Posted June 24, 2019 Share Posted June 24, 2019 @Lion.Kanzen, @Trinketos any news from him ? Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 24, 2019 Share Posted June 24, 2019 12 minutes ago, Stan` said: @Lion.Kanzen, @Trinketos any news from him ? No, only appears as "online". Link to comment Share on other sites More sharing options...
Alexandermb Posted June 24, 2019 Author Share Posted June 24, 2019 I read often the forums every day to keep on touch with the new additions using an smartphone. 4 Link to comment Share on other sites More sharing options...
Stan` Posted June 25, 2019 Share Posted June 25, 2019 8 hours ago, Alexandermb said: I read often the forums every day to keep on touch with the new additions using an smartphone. Can you help me gather all the blend file names for the animations ? Are they all in the art source or am I missing some ? Link to comment Share on other sites More sharing options...
Alexandermb Posted June 25, 2019 Author Share Posted June 25, 2019 10 hours ago, Stan` said: Can you help me gather all the blend file names for the animations ? Are they all in the art source or am I missing some ? Some of them ones i remember: Gastraphetes Elephant riders Siege engines Fisherman Cavalry but i think this one i gave the link in art discussion 1 Link to comment Share on other sites More sharing options...
Stan` Posted June 25, 2019 Share Posted June 25, 2019 25 minutes ago, Alexandermb said: Some of them ones i remember: Gastraphetes Elephant riders Siege engines Fisherman Cavalry but i think this one i gave the link in art discussion Thanks Link to comment Share on other sites More sharing options...
fatherbushido Posted June 26, 2019 Share Posted June 26, 2019 Good luck @Alexandermb! 4 Link to comment Share on other sites More sharing options...
Enrique Posted June 28, 2019 Share Posted June 28, 2019 Hey, I may have some .blend files that may be useful... I'll take a look and post them here 6 Link to comment Share on other sites More sharing options...
fatherbushido Posted June 28, 2019 Share Posted June 28, 2019 hey @Enrique! Link to comment Share on other sites More sharing options...
Enrique Posted June 28, 2019 Share Posted June 28, 2019 unit anims.rar Hi @fatherbushido ! long time no see Attached is the .blendfile I used for the unit animations... I'm trying to upload the cavalry animations too, but seems the blend is too big (compressed gets up to 32 mb) 3 1 Link to comment Share on other sites More sharing options...
Enrique Posted June 28, 2019 Share Posted June 28, 2019 Here's the cavalry animations... I know it is quite late, but better than nothing: https://a.uguu.se/IP7Ov5YBmDhO_cavalryanimations.rar (seems it expires in 24h), I could upload somewhere else. Also attaching a .blendfile with a setup to record cavalry (and unit) deaths using ragdolls, in case you want to investigate further into simulation (can be recorded in bones animation). avalry ragdoll.rar cheers! IP7Ov5YBmDhO_cavalryanimations.rar 7 2 Link to comment Share on other sites More sharing options...
feneur Posted June 28, 2019 Share Posted June 28, 2019 Thanks @Enrique! Long time no see, I hope things are well with you and that you stay around even if you don't have time to come back in full force 2 Link to comment Share on other sites More sharing options...
Alexandermb Posted June 29, 2019 Author Share Posted June 29, 2019 23 hours ago, Enrique said: Hey, I may have some .blend files that may be useful... I'll take a look and post them here Hey @Enrique glad to see a fellow artist come back after long time no see, also glad for being able to meet you and if its possibly work with the responsable of the unit update but also the WIP cavalry update wich worked as a base for the end result we have today in alpha 24 progress. Saddly i'm still busy with university test but at least got a temporary fix for the laptop charger, a fixed wire in the meantime (Original charger wasn't possible to repair). Hope you stay for a while. 3 Link to comment Share on other sites More sharing options...
Enrique Posted June 30, 2019 Share Posted June 30, 2019 Hi @Alexandermb ! Glad to see new talented faces in the art department ! Sadly, I'm back just as a lurker (until the end of september or so) and perhaps I can provide art tech support or similar, but no manpower yet. I've seen you guys have been very busy! Really nice work around the art dept forums On 6/28/2019 at 8:45 PM, feneur said: Thanks @Enrique! Long time no see, I hope things are well with you and that you stay around even if you don't have time to come back in full force Hello Feneur! Happy to se you around here still! 4 2 Link to comment Share on other sites More sharing options...
LordGood Posted June 30, 2019 Share Posted June 30, 2019 Good to see you around Enrique, even as a lurker! Another set of creative eyes never hurts 5 Link to comment Share on other sites More sharing options...
Alexandermb Posted July 21, 2019 Author Share Posted July 21, 2019 @wowgetoffyourcellphone @LordGood @Stan` @Nescio @Angen @Enrique Question: Would it matter if i organize animations and remove them from the "new" folder in such way each animation name start with the state? IE: bow_attack_hip.dae to > attack_ranged_bow_hip.dae 2h_attack_a.dae to > attack_melee_2h.dae Folders: Citizen: For include normal states whitout exceptional weapon usage and open the possibility of miscelaneous random citizen life animations (Swords/Shields/Spears) Infantry > Sub folder for each infantry type (Archer/Swordsman/Spearman/Pikeman) : For anything including combat and weapon usage. (Rider/Cavalry is already added) Gatherer: For anything related to resource gathering. Formations: Sub folders with formation name. This way to have the animations files organized in folders instead of spread whitout schema having to dig in all the files names to find one animation type. Update so far: I Have re-exported most of the foot citizen-soldier animations included in the animation blender file in art-repo, However two are missing (Capture and Sarissa). After that re export have to continue with the next file: Siege weapons In last step i'll leave the re-export of unit meshes to leave it open to any suggestion or modification wanted for add more unit meshes. 1 Link to comment Share on other sites More sharing options...
Silier Posted July 21, 2019 Share Posted July 21, 2019 I will work with anything what makes stuff more organised Link to comment Share on other sites More sharing options...
Alexandermb Posted July 21, 2019 Author Share Posted July 21, 2019 8 minutes ago, Angen said: I will work with anything what makes stuff more organised Everything good then, heres a quick look of how it goes: Spoiler Link to comment Share on other sites More sharing options...
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