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wowgetoffyourcellphone

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wowgetoffyourcellphone last won the day on August 18

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About wowgetoffyourcellphone

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  1. wowgetoffyourcellphone

    Blacksmith

    So, I was thinking of changing how the Blacksmith works. Basically, what you would have are instead of "technologies" that you research once, you would task the smithy to manufacture certain weapons or armor, which would then affect the cost and stats of soldiers. So, what you would do is "upgrade" the Blacksmith to different versions of itself, each one with an aura that boosts units in the prescribed way. So, task the smithy to manufacture swords, by Upgrading the blacksmith building to the sword-making version of itself, which would have an aura that boosts sword units and makes them cost more (because you're equipping them with fancy new sharp swords with +20% attack). I don't know all the details yet, I'm just conceptualizing for now. I was thinking of doing something similar with Markets and having a tax trickle feature that replaces Bartering.
  2. wowgetoffyourcellphone

    can you add a hebrew faction?

    Have you tried flipping their order on the list? It's hierarchal.
  3. wowgetoffyourcellphone

    0 A.D. on YouTube

    0 A.D. Empires Ascendant Alpha 23 Ken Woods Mod Hyrule Conquest It would be great if video makers can include all these in their descriptions and/or titles somehow, but then the title would get Hella long.
  4. wowgetoffyourcellphone

    enhanced hero gameplay suggestion

    I'd rather it be like once you click the City Phase upgrade a window pops up with choices. You choose from the 3 or more heroes you have available and then that hero appears at that Civic Center once the City Phase upgrade is complete. That choice can come with a hero, special technologies, and/or any special abilities specific to that hero.
  5. wowgetoffyourcellphone

    enhanced hero gameplay suggestion

    Indeed, like in Age of Mythology or Age of Empires III.
  6. wowgetoffyourcellphone

    DE Alpha 23b rebundle

    It has a lot of fixes, but the Kushite and Chinese techs aren't exactly where I want them.
  7. wowgetoffyourcellphone

    DE Alpha 23b rebundle

    Version 2 for Alpha 23 is up. Thanks @Itms and @stanislas69 https://0ad.mod.io/delenda-est
  8. wowgetoffyourcellphone

    Please bring serfs back to the game

    Building a market unlocks the slaves.
  9. wowgetoffyourcellphone

    Please reduce speed of battering ram

    It's an abstraction bro.
  10. wowgetoffyourcellphone

    Please reduce speed of battering ram

    Hack = melee. In game context. It never made sense to give them a pierce attack. It only muddied the waters.
  11. wowgetoffyourcellphone

    Please reduce speed of battering ram

    Or removing that weird pierce attack given to spearmen and make them hackers instead. All civs have spearmen as far as I remember.
  12. wowgetoffyourcellphone

    Please reduce speed of battering ram

    Perish the thought!
  13. wowgetoffyourcellphone

    Please reduce speed of battering ram

    Is that even a problem anymore?
  14. wowgetoffyourcellphone

    Please reduce speed of battering ram

    In the like 100 matches I've seen casted on Youtube, I can't remember a single player actually building a curtain of walls, but I'm not sure if that's a whole other discussion or if siege weapons should be discussed in concert with walls.
  15. wowgetoffyourcellphone

    Please reduce speed of battering ram

    Well, yeah, people have been complaining about rams for a loooong time. Minutes to make the mods. The hours of testing don't need to be done by you or stan or the 1 or 2 other active guys. In general, maybe. Likely, they are the best to just what is best for competitive play. 90% of your user base are probably not very competitive. Though, 90% of those probably would not have any idea why they're not liking the balance, only that the gameplay feels unbalanced or bad or frustrating. Let's not get ahead of ourselves. Barely anyone even uses walls. But honestly, I think rams should be more about attacking walls and other defenses, specifically bringing down gates. But we have yet to construct a meta where the player actually is incentivized to use walls and build proper cities. That's what the "normies" and "casuals" do after all.
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