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wowgetoffyourcellphone last won the day on September 18

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About wowgetoffyourcellphone

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  1. Age of Empires definitive edition [remaster]

    So.... I was accepted into the beta. Downloaded it, and.... single player has been disabled by the devs to force players to test multiplayer. lol. Even the parts I do have access to are buggy and feel like an alpha. I tried multiplayer and it bugged out. Couldn't join a game. I'll wait until single player is re-enabled.
  2. D896 disabled training cavalry at civil centres discussion

    Walls. Make all wall towers shoot 0 default arrows. Visible garrison only, just like wall sections. No rooftops. Just a slight range buff for archers over garrisoning walls. In city phase all civs can upgrade individual towers with sentry houses for a cost. This adds a roof and 1 or 2 default arrows. No garrison arrows. Give advanced civs option to upgrade individual wall towers further to scorpion towers that shoot scorpion/oxybeles bolts. No garrison arrows. Point is they shoot no extra garrison arrows and start out shooting 0 default arrows. Only later can you upgrade them to auto-shoot, but on an individual basis so that the cost scales up.
  3. D896 disabled training cavalry at civil centres discussion

    Why shouldn't an elephant be capable of killing a bunch of rams?
  4. Territory markings missing

    Try https://trac.wildfiregames.com/changeset/20205, for new autobuild.
  5. Minifaction: Nomads Xiognu

    Head shape:
  6. D896 disabled training cavalry at civil centres discussion

    So, when pathfinding is fixed that will be removed, right?
  7. [Kushites] Units, Unit Textures, and Unit Props

    I would love to do this, but it may need a custom unit mesh with a new UV map. I'll show you what I mean. Here is the current texture conforming to the current mesh and its uv map. You can see how the top and bottom of the skirt is separated. This makes things very difficult to put intricate patterns and details, or even folds in the texture. Difficult to line up on the model: I need a new dress mesh with a new uv map that can use a 1x2 texture, like this: That way I can make an awesome, intricate skirt.
  8. Delenda Est: An overhaul mod for 0 A.D.

    Spartans page. Anything else I should include on the faction pages? http://delendaest.wikia.com/wiki/Spartans
  9. [Kushites] Units, Unit Textures, and Unit Props

    I figured out the positions for garrisoned soldiers on the Fortress. Also, an attempt at Amanirenas, or Amanitore, or some other Kandake. Not entirely satisfied with this one. Of course, needs the bronze snake helmet. Here she is with her retinue. Shields temporary. 4K
  10. I might port Hyrule Total War to 0AD

    The big titan. Easy fix.
  11. D896 disabled training cavalry at civil centres discussion

    The Romans had a saying, "The ram has touched the wall." Meaning, that the inhabitants of a city or town have until the ram touching the wall to surrender, else once an assault has begun you are completely at the mercy of the besiegers. There are some things that I've always found weird that have been mentioned here: 1. Battering Rams killing infantry dudes in one blow. lololol. Why do battering rams attack soldiers at all? They should be 100% for destroying buildings, not mowing through formations of troops. 2. I think War Elephant attack should be rebalanced to be something like 60 hack, 40 crush. They still can be used against buildings, but are really much better against units. Give both a bonus vs. gates.
  12. The Kingdom of Kush: A proper introduction [Illustrated]

    Looks like they enjoyed the ganj.
  13. Spartan Structures

  14. Minifaction: Nomads Xiognu

    That horse head really needs to be bigger. Even if it's a pony, the head would be bigger. Otherwise, I really really love the unorthodox idle animations you have there. Nicely authentic.
  15. New forum layout lacks contrast

    Text should be black, my man.