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wowgetoffyourcellphone

0 A.D. Art Team
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Everything posted by wowgetoffyourcellphone

  1. It's one of the reasons why I don't like ranged units firing so fast by default or being so accurate by default. We have no room for techs to increase firing rate or accuracy if they're already machine guns.
  2. Yeah, the feature would need some code and other logic. Like, there needs to be a min and max distance where they'll throw their pila, etc. But it would largely be automatic unless the player wants to use the APM to micro them a bit.
  3. For Romans, their swordsmen should throw a pilum before closing into melee combat range.
  4. I honestly think base game should do this. Yeah, I gotta get the bot to do this in DE
  5. Also, why is it emblems/emblem_celts ? Should just be emblems/celts.png etc. @Mythos_Ruler^
  6. The poll is going to default to how they've always been used.
  7. Yeah, could make for a great cheat unit.
  8. Yep, player override would be best. I think consensus will build (is building) around that.
  9. It wasn't a fix per se, but a desired feature. People wonder why the heck the arrows don't shoot at the unit they tell them to shoot at. I think a more than acceptable middle ground would be 100% random by default, but focus-fire when re-targeted by the player.
  10. They should be the ultimate battlefield unit, not a siege weapon.
  11. Indeed, the model and actor do not have the garrison flag prop designated. Thanks for the report. I've fixed the Celtic one, as you see there, and will take a look at the others too.
  12. When do players have the APM to make these considerations inside the mosh pit that is 0 a.d.'s combat?
  13. Maybe someone can pick this back up. Looked good so far.
  14. Go ahead and make a topic for the Roman Colossus. I think there is already a topic for the Colossus of Rhodes.
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