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Everything posted by wowgetoffyourcellphone
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Finishing the Seleucid Faction ideas
wowgetoffyourcellphone replied to Phalanx's topic in Gameplay Discussion
Hmm, I will mod some texture. That don't look very correct. -
Civ: Imperial Romans (Principates)
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
New tech at Civic Center: Urban Cohort, unlock training of Roman Legions at Civic Center. -
Gameplay Feature: Battalions and Formations
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
All class of soldier, yeah -
Delenda Est: An overhaul mod for 0 A.D.
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
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I don't know what template_turret is.
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Delenda Est: An overhaul mod for 0 A.D.
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
Guys I have make default player color more vibrant. I think it will help with gameplay (even if look a little cartoony-in fact it make it look a little more like AOE). -
Finishing the Seleucid Faction ideas
wowgetoffyourcellphone replied to Phalanx's topic in Gameplay Discussion
If Tarentines are mercenary, then add them as mercenary. Median Cavalry can be their regular javelin cavalry. -
Your latest patch work perfect as described! Only 4 more thing to make garrison point work perfect, in this order: 1. Selection ring must be at feet (or at prop coordinate, whichever) instead of on ground. 2. Unit garrison on top wall gate should not prevent passage of unit (or keep door open). Unit obstruction should be ignore. 3. Maybe remove silhouette for visiblegarrison units on parapet. 4. Select wall or fortress you see the visiblegarrison troop health bars too.
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[Gameplay] Alpha 18 Balance Feedback
wowgetoffyourcellphone replied to scythetwirler's topic in General Discussion
Make no sense for slinger to take down siege towers and ram. -
Allow Infantry+Archer. Elswhere in template schema there is this kind of thing (I think in auras and maybe some other place too?).
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Hmm, I think it would be better to not have restricted class. Think about it: If I just want archers then I have to restrict everything except archers. Should be allowed classes instead IMHO (because those would probably be smaller subset), unless you have good reason to do it that way and I'm not thinking through.
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Hmmm, toomuch to bear for 1 man.
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Trac is down?
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Civ: Imperial Romans (Principates)
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
Must build Triumphal Arch to unlock (free) Town and City phases. Wonder unlock Imperial phase. Could maybe make a Statue of the Emperor to unlock Town phase and Triumphal Arch to unlock City phgase. Statue could be large bronze version of this: https://www.wikiwand.com/en/Augustus_of_Prima_Porta -
Civ: Imperial Romans (Principates)
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
Wonder or? Wonder is Flavian Amphitheater (Colosseum). -
Finishing the Seleucid Faction ideas
wowgetoffyourcellphone replied to Phalanx's topic in Gameplay Discussion
Chariot also need work: -
Finishing the Seleucid Faction ideas
wowgetoffyourcellphone replied to Phalanx's topic in Gameplay Discussion
Seleucid can have these for mercenaries (as in Delenda Est): Thracian Swordman Arab Skirmisher (very very large contingent in Daphne Parade) Cretan Archer Dahae Horse Archer Galatian Cavalry Train them from capturable mercenary camps on map. Bactrians, Medians, and Persians, especially the Hellenized, made up a lot of the heavy cavalry, Companians and Cataphracts. Medians and Persians also provide light cavalry. -
Finishing the Seleucid Faction ideas
wowgetoffyourcellphone replied to Phalanx's topic in Gameplay Discussion
I think Cataphract on left, "Companion" on right: -
Finishing the Seleucid Faction ideas
wowgetoffyourcellphone replied to Phalanx's topic in Gameplay Discussion
I think too the cataphract need new animation since they use both hand to wield the cavalry pike or kontos. They should have heavy charge bonus but low regular attack. This game really need to add charging for tactical depth. -
Finishing the Seleucid Faction ideas
wowgetoffyourcellphone replied to Phalanx's topic in Gameplay Discussion
Romanized swords part of Daphne Parade, is champoion infantry at Fortress. Daphne Parade is when they make their big debut as part of tentative reforms of Seleucid army. They are the men in their prime and as big as the Silver Shields regiment (which is now 1/2 the size it once was which make me believe the core of Romanized Sword regiment come from the Silver Shields, the men were previously Silver Shields). I think they should be special, so should not be regular citizen-solder. I'll keep them as champion in my mod. -
Finishing the Seleucid Faction ideas
wowgetoffyourcellphone replied to Phalanx's topic in Gameplay Discussion
The Seleucid in this game represent Battle of Magnesia, Battle of Raphia, Daphne Parade. -
Finishing the Seleucid Faction ideas
wowgetoffyourcellphone replied to Phalanx's topic in Gameplay Discussion
Seleucid cataphrac need work.