Jump to content


Community Members
  • Posts

  • Joined

  • Last visited

  • Days Won


Phalanx last won the day on January 11 2016

Phalanx had the most liked content!

1 Follower

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

2.043 profile views

Phalanx's Achievements


Triplicarius (5/14)



  1. Yep! Its fixed on my new computer. No idea what caused it. XD
  2. I just changed computers, so i need to re-setup SVN and DE. I'll get them up soon
  3. Wow, some of these guys have talked about pikes at length
  4. Imo, I think 0AD is already avoiding being an AOE clone. So, in AOE ( AOE I and AOE II specifically) Each faction is almost IDENTICAL with the exceptions of a single unique unit, 2 or 3 unique techs, and each tech tree is missing some techs here and there. Besides that, all the factions play the same, and have access to almost all the same unit types. 0AD has faction-specific rosters, which AOE doesn't ( AOE III does a better job of this ) I'm still a fan of fixing maps, but formations and cav charges need to be implemented first before all this.
  5. So, weapon "switching" could be done like in AOE III. Where ranged units always fire in ranged mode with infinite ammo, but if a unit closes to melee, they automatically attack in a melee range.
  6. Yeah, Elephants are a fun topic. There is a thread somewhere discussing the accuracy of our elephants. I 100% agree, but extra mechanics need to be added to Elephants to prevent Elephant-owning factions from being super op against ones that don't. Specifically terrain limitations.
  7. I kinda agree that 0ad needs some differentiation like this, but it opens up a huge can of worms that the devs and a lot of the community don't seem to want to futz with, as shown by the faction balance thread.
  8. I agree, the Han could be super cool, and Scythia or Parthia would be perfect imo.
  9. Could you elaborate on what you mean on the differences between the Spartan and Athenian Hoplites?
  10. @Stan` We've started divy-ing up the sounds to work on them! I do have a question, for some sounds like marching, and siege movement noises, do we need a sound byte, like command acknowledgement sound, or a loop of actual movement?
  11. Well, do you want HIS email so you could try contacting him?
  12. @Stan` Has the Professor reached out to you? I've reminded him multiple times, but he seems like one of those qwirky professors who is a little scatterbrained.
  13. Spartan CC doesn't render in and isn't selectable, but is still usable by the AI and attackable.
  14. I have class with him later today. I'll check in XD
  • Create New...