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Everything posted by wowgetoffyourcellphone
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That's true, but we already don't call them just "Indians" or "Chinese." We differentiate them already. Yes, later we could add the Guptas and Tang.
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Poll: Merging Autociv features into vanilla
wowgetoffyourcellphone replied to guerringuerrin's topic in Game Modification
I think this is too much info in the middle of the match when we can use that space for something else. -
How is anyone to know that no one is hiding it? lol If you are so ethical, why don't you support features that allow everyone to know what mods you are using? lol
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0AD Memes, jokes
wowgetoffyourcellphone replied to Yekaterina's topic in Introductions & Off-Topic Discussion
Wait a minute! Where is the one-boob armor in female form? I feel cheated. -
Poll: Merging Autociv features into vanilla
wowgetoffyourcellphone replied to guerringuerrin's topic in Game Modification
If someone were to make some mods isolating some of the features (and people can enable whichever features they'd like to see via mods), that would be super cool. Doing so might also create a basis for some pull requests down the line. -
It would be interesting if we could have a discussion about the linothorax. I'm of the view that it was white-washed leather rather than linen, where the quilted linen corselet came later. The term "linothorax" is so cool though that I'd still want to use it.
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Age of Mythology: Retold
wowgetoffyourcellphone replied to borg-'s topic in Introductions & Off-Topic Discussion
The first shield pattern with the lame stripe really bothers me for some reason. There's zero creativity and it's strange. -
Narrative Campaign General Discussion?
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Gameplay Discussion
Checkboxes for starters. -
There are also different sizes of crossbows. The ones depicted for the standard Han Crossbowman are smaller personal weapons with a lower draw strength than the siege crossbows shown for the Macedonians where you need the force of your upper body to help push/pull the draw mechanism. The Han of course also had larger crossbows as well.
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They are already differentiated by dynasty. Mauryas and Han.
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Art Goals -- Release 28
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Art Development
This is very good! It'll be in DE for A27 and in the base game for R28. The hanging banner consistent with the Pirate ship sail is a nice touch. -
I'd honestly rather it be something in the game world rather than an options menu item. But either way, that would be ideal. But to make either option attractive, we gotta rebalance capturing vs. attacking.
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I think the problem is that building hitpoints (or resistance/armor) weren't adjusted to balance. :/
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Even "Celts" comes from Greek "Keltoi." Is that true @Genava55?
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True, so it makes sense to differentiate.
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We did group them when it was 1 civ. We only differentiated them by name when we split them up into their constituent civs.
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I'm actually partial to naming the civ Cimbri again. I've done so in my own mod.
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Where are you from?
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
borg- OP, plz nerf- 331 replies
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The game is built in English, so "Germans" and "Germany" is correct in English. And in the German language as far as I know, the word for Germanic people is Germanen.
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Why 0 A.D. Units Prefer Buildings Over Enemies!
wowgetoffyourcellphone replied to leopard's topic in Gameplay Discussion
Indeed. The real problem is that it takes too long to destroy a building. -
Why 0 A.D. Units Prefer Buildings Over Enemies!
wowgetoffyourcellphone replied to leopard's topic in Gameplay Discussion
I don't think this behavior is much different from A26, except they would try to capture it instead of destroying it. -
A27: Very poor performance on weak hardware?
wowgetoffyourcellphone replied to Meister's topic in Bug reports
I lose this one, lol: I try some kind of flanking thing. Need to perfect it better. -
A27: Very poor performance on weak hardware?
wowgetoffyourcellphone replied to Meister's topic in Bug reports
OpenGL Vulkan -
Attacking in formation
wowgetoffyourcellphone replied to Emacz's topic in Game Development & Technical Discussion
Looks better, but one of the problems with formations is that they auto-focus attacks onto one target, so there is a ton ton ton of overkill (lost attack value). Ideal, units within formation should spread their attacks across the full width of the formation.