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Angen last won the day on July 14

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  1. https://code.wildfiregames.com/rP15713#change-Lq067lSlj5FG
  2. btw you said f*** its not allowed word in lobby, be careful what you type
  3. how did you come to conclusion that fpre did it?
  4. But you need to first get development version of the game if you want to test the changes that are going to be in next version. And doing balancing changes requires testing from players and you want to have feedback from as most players as possible. If team would make the balance changes in dev version instead borg doing them in mod, you would need to have dev vsersion of the game and then apply his patch, because untested changes does not go into the game itself. Now you had to download only his mod. Tell me what is easier? If you do not like his changes and you think it would be better to go directly for patch feel free to do it: https://trac.wildfiregames.com/wiki/BuildInstructions#Acquiringthecode https://trac.wildfiregames.com/wiki/SubmittingPatches
  5. Because there are more people willing to play mod and give feedback that way than download 10gb of dev version and run tests there.
  6. while game is running open some template file, add space somewhere best the way you dont break any string, save it
  7. See this comment: https://wildfiregames.com/forum/index.php?/topic/25281-borg-expansion-pack-mod-release-v-105/&do=findComment&comment=379842 You can join irc channel: https://webchat.quakenet.org/?channels=0ad-dev Or visit related topics: https://wildfiregames.com/forum/index.php?/topic/18003-suggestions-for-0-ad/ https://wildfiregames.com/forum/index.php?/topic/16746-planned-features/
  8. hi @plautus, game is not patched between releases. Releaese is done after selected bugs are fixed and selected features implemented. https://trac.wildfiregames.com/timeline https://trac.wildfiregames.com/roadmap https://code.wildfiregames.com/home/menu/view/2/
  9. mythology was not updated to current svn version compatibility
  10. For ranged : if has lower than 20 percent spread for attack is 30 percent larger if has 0 energy, spread is 50 percent larger For melee: Chance to miss target is 30 or 50 percent higher than normally Need to find way to display resources, what is with minimap? its has too many files but yet has to add some missing textures Easier and faster for new fearures to have one civ to mod. No ai, I need to rewrite it completle for economic part. Thats why I added scenario.
  11. Bug with fleeing was fixed. Thank you. Sure it is my todo, if I manage to find out how. Taken in mind. I plan that one cannot train more units at once than has couples of female + male but might be complicated to do There are some gathering rate differences now. Anyway it is just preference of player.
  12. Oh that is bug Set citizens to something else than passive. Will fix soon.
  13. @wowgetoffyourcellphone enable detailed tooltip, anything should be there Check structure tree and resource tree as well.
  14. What map? Get market as fast as possible. Coins are best to buy food ( meat ). Second thing you need to get fast are fields for grain so you can train animals for food.
  15. I needed that because I used a24 horses and they have new meshes, animations and variants. At some point I needed eyecandy for farmsted foundation. There are some (maybe a lot) not needed files I will clean later.
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