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Nescio last won the day on May 31

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  1. Nescio

    where's the other hidden units?

    0 A.D. may look daunting at first glance but is surprisingly easy when you're used to it. Besides, you can modify basically everything, not just content. All you need is a text editor (not a word-processor) and do the following: place your mod in the correct location, your `/0ad/mods/` folder: GNU/Linux (e.g. Fedora) typically: `~/.local/share/0ad/mods/` Macintosh/Apple OS X typically: `~/Library/Application\Support/0ad/mods/` Microsoft Windows typically: `~\Documents\My Games\0ad\mods\` include a `mod.json` file (to allow the game to detect and load it) follow the game's file structure (see https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/ If a file in your mod has the same name as one in the game, it replaces it; if it has a different name, both files exist alongside each other.) There is also a https://trac.wildfiregames.com/wiki/Modding_Guide For me it was more useful to post questions directly at https://wildfiregames.com/forum/index.php?/topic/21083-how-to-start-modifying/ Anyway, rather than explaining it to you step by step, I figured it's easier to just create a tiny example mod that does what you asked for, allowing you to use it as a starting point. Here you go: more_champions.zip
  2. Nescio

    where's the other hidden units?

    It's very easy to make those and other units trainable by writing a tiny mod.
  3. https://www.bbc.co.uk/news/science-environment-44846874
  4. Nescio

    Lack of Eastern

    The same applies to the Britons, Gauls, and Iberians, each of which consisted of numerous tribes and peoples. Maybe I will, I've been contemplating it for weeks. However, I think it actually ought to be the other way around: 0 A.D.'s main distribution has a single Greek faction and a mod could replace it with Argives, Athenians, Boeotians, Corinthians, etc. Likewise, another mod could replace the Gauls with Aedui, Allobroges, Averni, Helvetii, etc.
  5. Nescio

    Lack of Eastern

    The Persians contain dozens of ethnicities in a single faction. Greek city states were culturally and militarily very similar, yet are subdivided into different civilizations.
  6. Nescio

    Lack of Eastern

    Actually I'd favour (re-)merging Athenians and Spartans into a single Greek civilization. Yes, I'm aware Greece was not a unified political entity prior to the Romans, however, nor was Gaul or were the Britons. And the differences between those city states were not as great as many might think. Besides, the current situation raises questions: if Athens and Sparta, then why not Thebes? Argos? Corinth? Syracusae? Etc. Having just one civilization for all Greek city states and leagues would easily solve this.
  7. Nescio

    Lack of Eastern

    Yes, I know, however, I'm still hoping they'll eventually be included into the main distribution, where they belong. Besides, I don't want the Zapotecs :)
  8. Nescio

    Lack of Eastern

    Parthia and Pontus were actually Hellenistic states as well. Anyway, I fully agree more factions would be nice to have, especially those that fill the gaps in our current roster. My order of preference: Arsacid Empire (Parthians), peaked under Mithridates II of Parthia (r. 121–91 BC) Greater Armenia, peaked under Tigranes II of Armenia (r. 95–55 BC) Pontus, peaked under Mithridates VI of Pontus (r. 120–63 BC) Odrysian Kingdom (Thracians), peaked under Sitalces I (r. 431–424 BC) Scythians Han (Chinese) Xiongnu/Hsiung-nu Greco-Bactrian Kingdom Numidia (Massylii and Masaesyli), peaked under Masinissa (r. 202–148 BC) Epirus, peaked under Pyrrhus of Epirus (r. 297–272 BC) Attalid Kingdom (Pergamon), Bithynia, Cappadocia, Bosporan Kingdom (Crimea), Colchis, Iberia, Albania, Athropatene, etc. are probably too insignificant. Ideally we ought to include the Archaic Period (c. 900–500 BC) as well: Neo-Assyrian Empire Neo-Babylonian Empire (Chaldeans) Etruscans Lydians Urartu Those others are post-1 AD, yes, however, Parthia really belongs in the pre-1 BC timeframe.
  9. Nescio

    Can we agree on this?

    Although tigers, lions, bears etc. do not actively hunt humans, occassionally they do kill and eat them: https://www.bbc.com/news/world-africa-44728507 Nonetheless, usually it are the humans who try to kill predators whenever they encounter them, therefore this gameplay feature isn't totally unrealistic.
  10. Nescio

    [QUESTION] How to Scale Animated Actors?

    AoM also had a single scale factor, if I recall correctly.
  11. Nescio

    Some little mistakes

    Keep in mind 0 A.D. is a game in alpha stage. Sometimes placeholders are used. It's not uncommon that factions share structures or ships. E.g. `units/ptol_champion_juggernaut.xml` template (re)uses `structures/romans/quinquereme.xml` visual actor.
  12. https://www.bbc.com/news/technology-44712475
  13. Nescio

    Pacing in 0 A.D.

    As for your proposal, I agree 0 A.D.'s civilizations are too similar and phases unrewarding. Personally I'd actually prefer to phase out phases and instead allow settlements to promote individually, depending on the number of (different?) structures within its inner radius.
  14. Nescio

    Pacing in 0 A.D.

    To clarify, I actually like to be surprised. I merely commented because I've not seen you (or anyone else) use paragraph indentation on these forums before. Although I would make different typographic choices, at least you gave time and thought how to mark up your text. Please continue to follow your own style PS English often omits the diaeresis (tréma) on naive, contrary to French. PPS You can use Shift+Enter to start a new line without a white line in between. PPPS Your signature has only one ".
  15. Nescio

    Pacing in 0 A.D.

    Actually it ought to be the other way around: contrary to popular belief, cities were (and are) a lot dirtier than villages.