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Your 0 A.D. Screenshots


dolomiti
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  On 03/01/2021 at 3:11 PM, Mr.lie said:

 

Sorry for the mistake In the film's opening credits, it should be "gifts" and not "presents" ...:sorry:

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Great video, I noticed (at the end of the video) the fog is not applied if the sky is the background, making the difference between a far away mountain and the bottom sky texture ugly, maybe it could be fixed with some kind of gradien for the edges of the sky, some ideas  ?@vladislavbelov

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  On 03/01/2021 at 4:01 PM, nani said:

I noticed (at the end of the video) the fog is not applied if the sky is the background, making the difference between a far away mountain and the bottom sky texture ugly, maybe it could be fixed with some kind of gradien for the edges of the sky, some ideas  ?

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Any solution with a gradient on skyboxes will have such artifacts (just for different angles), because fog calculated by distance, the sky is at a far fixed distance. So fog should be calculated by distance and height.

I have a solution for that but it requires to adjust fog settings for all maps.

ENsH7_GXkAIKUe4?format=jpg&name=large

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  On 04/01/2021 at 12:53 PM, vladislavbelov said:

Any solution with a gradient on skyboxes will have such artifacts (just for different angles), because fog calculated by distance, the sky is at a far fixed distance. So fog should be calculated by distance and height.

I have a solution for that but it requires to adjust fog settings for all maps.

ENsH7_GXkAIKUe4?format=jpg&name=large

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I like this one, I remember you showing it some time ago on IRC is it just alpha planes or does it need some new GL version for the effect?

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  On 04/01/2021 at 3:48 PM, nani said:

I like this one, I remember you showing it some time ago on IRC is it just alpha planes or does it need some new GL version for the effect?

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It doesn't use alpha planes, it roughly approximates light scattering. And it doesn't require new GL version.

 

  On 04/01/2021 at 6:29 PM, wowgetoffyourcellphone said:

Just apply a default to all, then adjust those few by hand that need it.

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It doesn't work in that case, because fog hides details. Different maps have different heights and you have to be sure that you're able to see details on each map.

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