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asterix

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Everything posted by asterix

  1. If someone commits those textures and attach them to currents models plus some textures and models in maps will be replaced then we would not have to wait.
  2. Is not that bit cartoony? Maybe it is because it is low poly.
  3. @Stan` https://github.com/0ADMods/millenniumad/pull/53
  4. ok something there is wrong because it still does not show in pull requests, weird https://github.com/0ADMods/millenniumad/pulls maybe try the new pull request button but it should have worked from first one too https://www.freecodecamp.org/news/how-to-make-your-first-pull-request-on-github-3/ from 6th step onwards also https://guides.github.com/activities/hello-world/
  5. there is actually one more step and that is to make from it pull request for master https://github.com/0ADMods/millenniumad/pulls since you created branch so we can review it and merge it because master is what is going to get released.
  6. Thank you for your hard work, time and motivation.
  7. @Mr.lie you can try to make https://github.com/0ADMods/millenniumad/pulls the thing that Stan mentioned I will correct
  8. @Stan` Thank you for working on this. I will look at in threads by here on forums by @Nescio e.g. how to mod or look at https://trac.wildfiregames.com/wiki/Modding_Guide
  9. Very interesting and educational video for creators and youtubers to keep in mind about international law
  10. page is here https://www.moddb.com/mods/millennium-ad , https://0ad.mod.io/millennium-ad and developed here https://github.com/0ADMods/millenniumad
  11. This would be cool to add aka adult baby cries or is on the toilet
  12. Well currently @Nescio is working on huge standardisation once 0.24 will come out.
  13. Can you please update the first post too, please?
  14. some other project he is working on among many others such as https://www.moddb.com/mods/star-wars-galactic-battlegrounds-expanding-fronts too
  15. what @Lion.Kanzen said above plus ai can configured to your liking with
  16. the Byzantines look much better with Reshade
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