asterix
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Everything posted by asterix
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The difference between the Persian women in the game & in the reality
asterix replied to shiraz's topic in Help & Feedback
Thank you for your nice find. @Stan` @wackyserious -
Can you please update the first post too, please?
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@Nescio
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some other project he is working on among many others such as https://www.moddb.com/mods/star-wars-galactic-battlegrounds-expanding-fronts too
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what @Lion.Kanzen said above plus ai can configured to your liking with
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the Byzantines look much better with Reshade
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ArchMod-0.3 - Game Mode & AI Handicap Settings and more [a23]
asterix replied to Arch Bot's topic in Announcements
Agree https://code.wildfiregames.com/D2199 -
ArchMod-0.3 - Game Mode & AI Handicap Settings and more [a23]
asterix replied to Arch Bot's topic in Announcements
Very much thank you for your hard work hopefully Angen will look at it this indeed will be very useful if you want you can also improve ai with other developers through patches put on phabricator for 0.24 version, it might many times speed up reviewing and inclusion btw some mods such as Hyrule Conquest by @The Undying Nephalim and @Exodarion do their own ai because of specific or unique requirements of those factions. BTW there is also https://code.wildfiregames.com/D2199 . Hope you will stop by IRC channel in 0ad-dev so others can talk to you about future improvemens for AI. Polite ping @Angen @wraitii -
Other strategy games not RTS.
asterix replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
@Stan` this is what i was talking about -
@bb_ @Stan` @wraitii @Freagarach any chance to have this?
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that would be nice
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It is based on this https://github.com/AlexanderOlkhovskiy/0ad-civ-choices-mod
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This is work by @Exodarion little sneak peaks, should be in next version, not the stealth though.
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@fine_cause_this_is you can try to look at this patch if you can https://code.wildfiregames.com/D2814
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Nice thoughts, lots of these are gameplay related so I ping @Nescio please look at his thread and patches and try to comment there
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Nice idea I believe @wraitii and @vladislavbelov did some prototyping with waves https://code.wildfiregames.com/M4
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0 A.D. Development Report: September 2019 – May 2020
asterix replied to asterix's topic in Announcements / News
@Stan` @implodedok can website be updated? with these instructions -
for more information read this log http://irclogs.wildfiregames.com/2020-06/2020-06-12-QuakeNet-%230ad-dev.log at the end there is talk about MSAA
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@Stan` anything from this thread is to be committed?
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1 day and 19 hours remaining snake pass https://www.humblebundle.com/store/snake-pass-free-game?hmb_source=receipt_page&hmb_medium=product_tile&hmb_campaign=mosaic_section_1_layout_index_1_layout_type_threes_tile_index_1_c_freegame_2020_storetile_snakepass
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there are new patches and versions of former ones to test https://code.wildfiregames.com/D2812 , https://code.wildfiregames.com/D2780 , https://code.wildfiregames.com/D2642
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Blender AddOns, Materials & Tutorials.
asterix replied to Alexandermb's topic in Tutorials, references and art help
ok, sorry for pinging then. -
Blender AddOns, Materials & Tutorials.
asterix replied to Alexandermb's topic in Tutorials, references and art help
https://www.gimp.org/news/2020/06/11/gimp-2-10-20-released/ @Stan` @m7600 @Lion.Kanzen @wackyserious @Trinketos -
@wraitii
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https://code.wildfiregames.com/D1490
