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Dakara

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Everything posted by Dakara

  1. Bonjour Stan je tombe sur ca avec ton lien : https://code.wildfiregames.com/D2353 je fais quoi avec en te remerciant,
  2. Hello, I cancel it because no have computer $ EDIT : I found very noob computer for participate Dakara (1700) my friend want play also METAFONDATIONS (1500) (he don't have account forum and he is noob at forum) @stockfish
  3. yes genava55, but as badosu points out, few civilizations did it militarily before the 1200s ... so we can't forget the idea, rome is already goooddd
  4. Why not make a principle of choice of religion, politics or influence on a single civil society? one already in play or one future
  5. contre mais pourquoi pas une ré lecture imposé par le jeu au moment de press ready
  6. I see on some other games that you can play up to 62 players (a not very beautiful and not fun rts)
  7. Hello, here we can talk about self vision of the siege ! 1 FIRSTTTTTTTTTT By default units attack instead of controlling (already done in a mod) Some views Units Ballista : slightly increase maximum range and minimum range. Catapult : increase minimum range, slower moving, reduce their ability to kill soldiers easily, slightly reduce their cost for compensate nerf Tower Siege: Some civ have tech for+20 capacity, slower moving For Persians with tech Tower Siege can attack building Rams: Only attack structures, seats units and ships, damage +10% Ship catapult: Too much snowball??? Expensive but op and very tanky, what are your ideas? Ideas of news units ? Men with torch : have decent attack on building and can burn tree, very little armor and bad at fight Rider torch : Same as men with torch but more fast / have decent attack on building and can burn tree, very little armor and bad at fight /// For only 2 civilizations Why not divide into 2 units Men with mallet ( 2 population-units with 2 mens and a big log with metal- as mercenary Kushite but more damage on building) and big ram (4population-same of actually with more life and damage) Building Why not develop the idea of undermining tunnels? In order to collapse a portion of wall, with a big construction time and a very good range (which requires a bit of exploitation from the defender). Then attacker can pass soldiers by little number (garrison system of 5 spot). Said in another way it like a teleporter over medium distance provided that both ends of tunnel remain alive. Bridge or pontoon construction, with mens and ship
  8. with 100 pop or 50 pop and good map it possible no?
  9. Hello all, What i would like to see appear on the lobby. 1) The possibility of changing your password. And link account with email adresse if we want. 2)Create a profil system It like Curriculum vitæ of the player which takes on several aspects (games, social, description) With 2 facets ( 1 public and 1 private (only friend players can read the private facet) On account public Highest rating reached since account creation Old league/rated at each end of season (for example season 1 : 1450 season 2 : 1515 season 3 : 1507) Number of matches played this season Victory rate The last thress name’s opponents faced in 1 vs 1 (little historic) On the private profile Last login date Comment: The player can write a few lines on him, a social network, if he is absent, two or three lines on him, whatever he wants. The player selects the logos of his favorite civilization 3) The possibility of private messaging, create 0AD discussion groups? (but beware of cheating with specs etc) 4)Extend the possibility of marking players as friend but also favorités, undesirable and block 5) Make the rated system more dynamic League system with limited spot, and internal ranking for each league ? for example (name to be determinated) Non Classé Recrue (Fer) (> 1200 and having played 3 games rated) Soldat (Bronze)TOP 601 à 1500) Mercenaire (Silver) (TOP 251 à 600) Vétéran (Or)(TOP 101 à 250) Duelliste (Platinium)(TOP 51 à 100) Gladiateur (Diamond) (TOP 16 à 50 places) Général (Gladiateur) (TOP 6 à 15) Empereur(Master) (TOP 2 à 6) Dieu (Grand Master) (TOP 1 ) Only can play against adjacent leagues (or win 0 loose 0), for the TOP 1 he can play vs also Général because Empereur can dodge) The league is based on the player's rating. Features? Show the league to which one belongs (in the form of a badge in front of the name? Or color on the nickname, which implies a choice of color for each league) Inactivity clause? from a veteran, beyond 3 months of inactivity in rated, you lose 1% of your points every month? Season : 6 month périods ? then Season 1 season 2 season 3 etc... /// then all players mercenary loose 1 league and all veteran, duelliste, gladiateur, général, empereur, god go to mercenary league with reset of rating with the number of rating of the first mercenary. For example if the first of mercenary league have 1510 rating, all players > mercenary go to 1510 rating at end of season
  10. Pourquoi tant de haine? Un mute suffirait Il joue comme il l'entend, libre que aux gens de pas jouer avec lui
  11. Why is he banned? I suggest a debut + mute of 2 months renewable at each gap in the hall, free to people to ban their game if they do not want it
  12. Hello I find that producing his units in the CC is really a quality in this game ... remove it I would find it sad. The interest of the barracks lies in the addition of another production line, different types of unlocked units, unlocked techs from the barracks. A building that tank and allows garrison units. A call to arms would be interesting (but since the barracks, women would be briefly armed). This would also increase the interest of the barracks early in the game.
  13. Dakara

    MAP

    Hello, A25 should have new map skimish for more than 6 players (atm we play 99% of game with random maps) And also why not 2 version of map ( 1 with gaia and 1 without gaia, some map are beautiful but we can't do fast game cuz gaia) Thank you team
  14. Hello, Are you planning in the future to set the possibility of replacing absent players? Bests regards,
  15. Hello everyone, What do you think of the possibility of making 12-player games see 16 players? @team 0AD, what are the technological limits? The generation of random cards? Of course many will say that the game is not optimized enough for this but I think it can be playable with 100 / 150pop and a good map. It would be really cool that we are free to play at 12 or 16... Thank you all !
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