wowgetoffyourcellphone Posted January 22, 2022 Author Report Share Posted January 22, 2022 8 minutes ago, Lion.Kanzen said: I have not heard. Since Nescio patches I don't install patches. It would be nice to do that again, a list of patches that need testing. The link to the patch is in the top comment. Enjoy! Quote Link to comment Share on other sites More sharing options...
LetswaveaBook Posted July 30, 2022 Report Share Posted July 30, 2022 @Stan` I would like the values for this patch to be optimized, but most importantly is that it gets accepted. Is there any chance the patch could be adopted in A26? 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 30, 2022 Report Share Posted July 30, 2022 1 hour ago, LetswaveaBook said: @Stan` I would like the values for this patch to be optimized, but most importantly is that it gets accepted. Is there any chance the patch could be adopted in A26? Well I don't know. You need to balancing team to agree on values. Then accept the patch. Then either @maroder or @Freagarach to commit it Quote Link to comment Share on other sites More sharing options...
LetswaveaBook Posted July 30, 2022 Report Share Posted July 30, 2022 @real_tabasco_sauce@BreakfastBurrito_007@Player of 0AD@alre@Dizaka@Philip the Swaggerless@Yekaterina@Micfild@Lion.Kanzen@chrstgtr@ValihrAnt@borg-, you currently have the roles of balancing advisors. Personally, I think the values are a little lower than they could be. However I think they are high enough to be an advantage in some niche builds. So for me the numbers would be acceptable. I would like to hear your thoughts. 3 Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 30, 2022 Report Share Posted July 30, 2022 Please comment on https://code.wildfiregames.com/D4380 1 1 Quote Link to comment Share on other sites More sharing options...
alre Posted July 30, 2022 Report Share Posted July 30, 2022 I believe the values are a lot lower than they could be. but I don't like the idea at large, I don't see any fun in it, and I think it could actually harm gameplay if it was buffed. so I'd rather see it useless than used with profit. Quote Link to comment Share on other sites More sharing options...
LetswaveaBook Posted July 30, 2022 Report Share Posted July 30, 2022 33 minutes ago, alre said: useless I don't think the current values make it useless in competitive play. Currently it seems to me corralling only can be justified if you use the cavalry to collect the food soon. if you spend the food on livestock and you only gather them 2 minutes later, then you probably could have done something more useful than training livestock. With the current values, you can afford not to collect the livestock immediately and store them in the corral as until your cavalry comes around to collect their food. 38 minutes ago, alre said: but I don't like the idea at large, I don't see any fun in it The fun in it is that it could help a well-planed cavalry build and it gives players another option to manage their economy. 1 Quote Link to comment Share on other sites More sharing options...
alre Posted July 30, 2022 Report Share Posted July 30, 2022 45 minutes ago, LetswaveaBook said: With the current values, you can afford not to collect the livestock immediately and store them in the corral as until your cavalry comes around to collect their food. I considered something like that. I imagine it's hardly impactful or worth the micro, so it's fine by me. 46 minutes ago, LetswaveaBook said: The fun in it is that it could help a well-planed cavalry build and it gives players another option to manage their economy. It's nothing like that. It's just a micro play option that provides a tiny buff to the corral strategy. good, because corrals have been significantly nerfed by the animals-by-age change, but personally, I would rather have the simpler setup. Quote Link to comment Share on other sites More sharing options...
BreakfastBurrito_007 Posted August 1, 2022 Report Share Posted August 1, 2022 (edited) I read the discussion on the code page thing, and @chrstgtr had mentioned about 17 women full upgraded farmers was equivalent to garrisoned cows for one set of values discussed there. I am a bit worried about the balance results of this feature relating to cavalry, Persians (new food trickle buildings), and raiding. I would like to see the system have some kind of management aspect to it, rather than it being “set up and forget”. I know there is no precedent for such a mechanic in 0ad, but what if the trickle built up at the corrals instead of going directly to the bank, and you had to send a woman to collect it or “milk the cows”. I am thinking the woman would gather it at a super fast rate from the corral and then walk to a dropsite. Edited August 1, 2022 by BreakfastBurrito_007 Quote Link to comment Share on other sites More sharing options...
Freagarach Posted August 2, 2022 Report Share Posted August 2, 2022 10 hours ago, BreakfastBurrito_007 said: I know there is no precedent for such a mechanic in 0ad, but what if the trickle built up at the corrals instead of going directly to the bank, and you had to send a woman to collect it or “milk the cows”. Not possible, yet. (But also on my list. xD) Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted August 28, 2022 Report Share Posted August 28, 2022 On 01/08/2022 at 11:44 PM, Freagarach said: Not possible, yet. (But also on my list. xD) Come on... I want this ... ----- Freagarach my friend... (pd:Do not notice that I am trying imitating some user). 1 Quote Link to comment Share on other sites More sharing options...
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