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LetswaveaBook

Balancing Advisors
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LetswaveaBook last won the day on May 11 2023

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  1. If you look into the template for the CC, there is also something for territory called "weight". By adjusting weight (for the CC or barracks), I suppose the captured territory after capturing a barracks also adjusts.
  2. I do not antogonize a fast hoplite in the game. Though we had a fast spearman in A24 (the Gual fanatic), it wasn't used by players. The game does often not make fast infantry worthwhile. If the unit would be introduced, give it statistics to make sure that it is viable.
  3. Can you tell what happens if you press shift+z? That should normally work
  4. I agree 100%. But low wood is probably the #2 reason why some maps/biomes are unpopular (#2 after only the fact that some maps require the use of a navy). All I mean to say is that a reduction is radius size should be done carefully because its easy to overdo it and the potential for blowback If you give the players less wood, then they complain (Mediterranean/Aegean biome or like in A24). Then the wood quantity is increased again by changing the settings. The average player gets exactly the amount of wood he wants (which is plenty). The current wood availability is not the problem: It is what players want.
  5. I think DE has a cooler version of skiritai
  6. Actually I don't know anything about chat GPT. But it is a text bot that is incredibly good at what is does. However if you ask chat GTP about the most popular 0ad mods, it will give 10 answers and none is a 0ad mod. So how do you expect chat GPT to write code for an engine that is only used by 0ad?
  7. I think it makes sense. There aren't Mauryan or Seleucid people, but those where dynasties with an empire. Adding empire to their name, clearly indicate what those factions represent. Also for Romans, I think it is good to denote that it is about republican times, not imperial times.
  8. I disagree. In my opinion gameplay would be more interesting if advancing to p3 is more of a finishing move, while the game could/should be decided in p2.
  9. The 'p3 or bust' gameplay is really bad. +50% gather rate in p3 therefore seems bad. While the current setup is better than a +50% gather rate in p3, it does not mean that the current setup is the best we can get.
  10. Can you explain why you consider it well balanced? Maybe it is a falacy. You are used to how the game plays right now and thus it is easy to think that things are well balanced. Remember: Originally, the game didn't need tier forge 2 techs in p2, and the argument was at that point: The game is allready well balanced.
  11. In the City phase Carthagians can build a special dock in which ships can hide.
  12. I can't deny that the poll was extremely one-sided against my view. But the question also seems misleading to me. It is like asking: "Do you want more cookies?" Then most people will answer "yes". But with have all-ready 14 flavours of cookies and that feels pretty much the same as all-you-can-eat. What we need is better cookies instead of drowning in an ocean of mediocrity. Have you ever imagined to drown in an ocean of cookies??? I do very much appreciate some of the new feature that Delenda est introduces. Anyway: This is a free and open-source project. So nobody can claim that someone shouldn't invest their time in creating new factions, as everyone is free to do what (s)he pleases.
  13. This topic is not the continuation. You removed the option for me to say 0ad does not need more factions... I feel outplayed
  14. The first one is a typo. For me, the main issue is that 0AD encourages players to boom (with skirmishers) instead of fighting. After spending your time booming, the fights aren't that epic either as you send all your infantry against all opponents infantry.
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