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alre

Balancing Advisors
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alre last won the day on October 20 2023

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  1. it could have been because of the follwers too.
  2. you cannot give that guarantee, you can only speak for your taste. I can't see why you should try to change the mind of someone who clearly wants to try the game differently. You rightly warned that a lot of PvP players would consider it a cheat, but all this animosity towards Atrik - who just provided the OP with exactly what they asked - is unjustified.
  3. I'm not convinced at all. Manor Lords looks incredible for many reasons, but in terms of combat strategy, this video doesn't really say anything interesting to me.
  4. the game is better at lower pop imho.
  5. like what? every statistic has its graph, personally I only look that. There you can see peak and end values as well as the whole history. I second that. fgod mod had a nice feature on this matter (currently discontinued).
  6. it could start as a mp-compatible mod like boonGUI. A mod could even save the whole history of kills of each unit and display that.
  7. this whole proto-indo-european mythology thing is pretty interesting. I wander how do they know that before the many myths similar to each other, there was a "common ancestor", instead of just maybe assume a myth spread from people to people in more recent times.
  8. is this a problem? one can look up any name, not just the ones belonging to a ruler. anyone having had an attested name is potentially interesting to a curious player. I wonder if there are any civs for which we couldn't come up with 8 names that we know they were given to just anyone minimally interesting.
  9. submit the patch or make a mod. if the change creates a requirement for civs to have at least 8 ruler names, that's a new requirement codewise and it should be made clear.
  10. I liked this video quite a lot. Maybe pvp onboarding is the true weak spot of RTS. I also liked his whole onboarding video, the idea that multitasking is the core skill of RTS whole genre is interesting, and the sections about build orders and strategy were good too.
  11. there was never a tide change. just bad balancing. if competitive players complain about a feature, making that feature optional doesn't change a thing for such competitive players (they'll just work around the change trough shortcuts or whatever), but it does disrupt the game experience for newbes and give them a bad impression of what the game is like when you learn how to optimize your performance.
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