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Posts
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Everything posted by Player of 0AD
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				A25 Feedbacks from testing
Player of 0AD replied to Yekaterina's topic in Game Development & Technical Discussion
- autotrain disfunctional because the repetition is done before something is trained, not after - elephant archers not nerfed? very OP - sometimes the AI hords rams and does never move them - 
	I don't see any reason to change siege towers. They are not too OP, there are many matches where I massed and teched them up, but I lost them nevertheless - because of cavalry, rams, elephants or even melee infantry. Currently they are a important counters to archers and especially elephant archers - when I looked into the current development version, elephant archers had like no nerf? Can that be?
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				A25 Feedbacks from testing
Player of 0AD replied to Yekaterina's topic in Game Development & Technical Discussion
You should NOT be forced to build different buildings Btw thanks but I'm not really a top player ; ) - 
	
	
				Looking to improve my macedon game any tips?
Player of 0AD replied to PyrrhicVictoryGuy's topic in Gameplay Discussion
Another unit which is good is the lance cavalry citizen Siege towers are better than bolt shooters, they have just lower movement speed and range - 
	So elephants are OP. They should not receive armor upgrades (elephants wear neither shields nor armor for humans) and maybe not the will-to-fight-upgrade (didn't know that elephants have fighting moral as humans do). Plus, they should cost more metal again, similar to alpha23. And asian elephants should have at least a reduction of strength according to alpha23. And maybe elephants should also have a weakness against spearmen/pikemen like cavalry does?
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	In a row or in a 1v5? "In a row" does not matter too much, group fights are the thing.
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	And thanks a lot to ValihrAnt for making his awesome videos!
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	Cleopatra is so much better than Ptolemaios... Because mercenaries are a waste of resources now.
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	Macedons and successors all have champ cavalry, which they can boost - Macedons with Phillip - Seleucids with Antiochus and the upgrade - Ptolemies with Cleopatra (she is not as fast, but the best hero in the game nevertheless)
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	Maharbal. The 30% bonus is better than the +2 armor. Can also be combined with champions. At the other hand, the Cataphrakts can receive the bonus upgrade, which makes them stronger in the end Btw I like sword cav more than spear cav
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	In A23, Agis had twice as much health as other infantry heroes, that was his bonus. The dev team made the blunder to eliminate this on accident, so now there is no real reason to train Agis ever instead of Leonidas, because Leonidas is like an Agis with an extra Aura
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	Thanks a lot to mysticjim for making these awesome videos!
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	I just read on Wikipedia: The unfolded planks were a novelty in the middle ages
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	Recently I watched a historical video which says that the pop-culture siege towers (which are used to capture walls) are rather wrong. In reality, the siege towers where used to shoot at the defenders (and to destroy gates / walls / buildings) So they should be fine.
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	It will, because it will nerf my secret killer strategy: The women rush!
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	- There is a lot of interaction possible in the early game. Right from the start you can run over the map to the opponent and interact with him - if the beginning is too slow for you, maybe play with higher starting resources? - booming is not turtling. There is a clear difference between a women-from-houses-boom and turtling with lots of towers, walls and fortresses... believe me - cavalry can actually make the eco stronger - cavarly can be very durable - cavalry scouting is actually very important. That bad players tend to not doing it doesnt mean that its not a thing. On scout missions, the cavalry can also harass the opponent - if you think that rushes consist only of cavalry, then you dont have enough experience in the game. Infantry rushes are clearly a thing
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	Nobody suggested that all citizens lose their armor. The idea was that units which have 1 armor get that reduced to 0. But this can have a big impact on the game for no signifcant reason, so it should not be done. At the other hand, you could just lower all armors in the game by 1 and decrease all damages by 10%. But is it worth the effort? No.
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	It does makes sense. Champs have better gear. So they have more armor.
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	We should just leave it as it is
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				"Pulling the plug"
Player of 0AD replied to PyrrhicVictoryGuy's topic in Introductions & Off-Topic Discussion
Skirmishers deal a lot of damage per second, so it's no surprise that they are more deadly against elephants than spear cav Spear cav is not too bad, especially if it levels up If someone quits a rated game without resigning, it should be counted as loss. We need a technical solution for this, by the help of a timer for example. - 
	Small changes to the game can pretty snowball...
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				Nerf the Macedonian team bonus
Player of 0AD replied to Player of 0AD's topic in Gameplay Discussion
It can go like: barter 500 stone for 550 metal barter 500 metal for 550 stone and so forth. This is really glitchy. I suggest to lower the bonus to 15% and see if its still possible to exploit it. - 
	The Macedonian team bonus is OP: It allows to gain resources by bartering. So you can create resources just by clicks, if you have some resources already and a market. Please lower the 20% to a percentage where it's not possible anymore. 15% maybe?
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	Siege towers can also be countered by rams, catapults and melee troops, especially cavalry. But of course they must not get a speed bonus.
 
