Jump to content

Player of 0AD

Balancing Advisors
  • Posts

    715
  • Joined

  • Last visited

  • Days Won

    8

Everything posted by Player of 0AD

  1. No, nerf the archer civs ; ) They are just 4 so its easier to do that. There should be no top tier, every civ should have same strength as far as this is possible
  2. Archer Civs are already supposed to be OP, so it would be a mistake to make Carth better!
  3. I don't see a need to change the game according to this, so I'm against it.
  4. "Mighty" is an understatement, they are OP. How can they be "pretty easy to kill" and how don't they do much damage?
  5. Suggestion: - Very hard stays at 60% - Introduce "Super hard" (100%) - Ridiculously hard (200%)
  6. Trolls = Elephant Archers? "Slow, but mighty ranged unit"
  7. I suggest to remove "selecting elephant stable" from Alt+Q because of the Alt+Q+Rightclick combo. Bug: Somehow Alt+Q returns from time to time, no matter how often I delete it.
  8. In A23 at the end of that line there was a "not implemented yet". The benefit is that the Mauryan Priest Hero can be garrisoned in the blacksmith, which improves researching. Plus, if you garrison your blacksmith, it will be harder to capture it.
  9. - display in the unit/building informations also unit/building limit, accuracy and fire rate. Maybe also damage per second - don't write there "armor: damage:" but just: "armor:" and display crush armor/ damage at the right, just like in A23
  10. - make online matches loadable - allow replays from loaded matches - if a match crashes, try to create an automatical savegame from that - make it possible to create savegames from a replay at any point - make a technical solution so that players who quit rated matches and not come back will lose the match - prefer "repair building" over "drop resources" and add a hotkey for "drop resources" - if a unit repairs a dropsite it should automatically drop resources there - implement the autociv mod (especially autotrain and selections) - the Diaspora tech should also work with CCs and worker elephants - change mercenaries stats and their tech back to the A23 state - mercenaries are currently bad units
  11. By default it's Alt. Hold Alt and make a box with your left mouse. Women will not be selected. Name: selection.militaryonly
  12. I played a match and my opponent resigned, but I didnt get any points. Maybe because of some E/A-error? Pretty sure that the match was rated. I guess this is the right place to post this. Could I get my points, please? metadata.json commands.txt @user1
  13. 1v1 matches can be rated, if the option is enabled. The host can enable/disable it. Unfortunately team games are never rated
  14. Are they really that OP? I think that every other archer civ is (much) stronger
  15. Yes, it can persist. Plus, there can be one additional kind of lag which is caused by bad connections. But that's rather rare
  16. Set graphics to a minimum. Looks still decent. Exit most or all other programs which run on your machine. Even then the game can become laggy, but less likely
  17. I think a capture should not capture a building, but destroy it. Or at least make it possible to destroy the building always if it is still yours.
  18. "Hannibal, what's your favorite football club?" "Barca!"
  19. Mauryan maiden guards: "That's cute!" They cost 80 food, 60 wood, 80 metal. Why don't they cost 90-60-90? Lol
  20. I think that the system melee > cav > ranged > melee is not desirable, and it does not fit to the game. For example swordsmen are not too great against cav, especially ranged cav. That's okay. It should also be possible to counter some ranged units with some melee units for diversity. In A23 swordsmen were not too bad against archers, that's fine - should archers only be counterable by cav? No, because you can't run all your eco only by cav. Also, keep ranged cav in mind, it is cav and ranged. It is okay if it is not too great against other ranged units, which are supposed to be weak against cav in the mentioned system... And so forth...
  21. For me that does not look like fog of war, to be precise. Rather like unexplored territory.
×
×
  • Create New...