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Player of 0AD

Balancing Advisors
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Everything posted by Player of 0AD

  1. How could this be a problem? Anybody can use it. Hopefully the autociv mod will work again, so I can just use the autotrain of that instead
  2. Sometimes I train Caros instead of Indibilis because he is the only Iberian hero which can make soldiers stronger. And he can turn a fortress into something very terrifying. I think that both Antiochos are good. The one gives a good cavalry bonus, the other is good against siege and is a superb siege tower support Further bad heroes: Themistocles Xerxes Leonidas (radius too tiny) Ashoka
  3. Tag @user1 Please state your lobby username: weirdJokes and the lobby username of the offending player: deivik Quit because of camel archer rush, the classic... commands.txt
  4. <!DOCTYPE html> <meta charset="utf-8"> <title>Pyrogenesis Log</title> <style>body { background: #eee; color: black; font-family: sans-serif; } p { background: white; margin: 3px 0 3px 0; } .error { color: red; } .warning { color: blue; }</style> <h2>0 A.D. (0.0.24) Main log (warnings and errors only)</h2> <p>Engine exited successfully on 2021-06-08 at 20:44:22 with 40985 message(s), 0 error(s) and 0 warning(s).</p>
  5. Don't know By the way the autotrain ignores unit limits. For example you can train multiple heroes. Huge bug
  6. - joining a multiplayer match impossible because of error
  7. - autotrain disfunctional because the repetition is done before something is trained, not after - elephant archers not nerfed? very OP - sometimes the AI hords rams and does never move them
  8. I don't see any reason to change siege towers. They are not too OP, there are many matches where I massed and teched them up, but I lost them nevertheless - because of cavalry, rams, elephants or even melee infantry. Currently they are a important counters to archers and especially elephant archers - when I looked into the current development version, elephant archers had like no nerf? Can that be?
  9. You should NOT be forced to build different buildings Btw thanks but I'm not really a top player ; )
  10. Another unit which is good is the lance cavalry citizen Siege towers are better than bolt shooters, they have just lower movement speed and range
  11. Install the mod autociv and use its additional hotkeys. For example I chose all women with alt+a, all soldiers with alt+s, all cavalry with alt+e and so on...
  12. So elephants are OP. They should not receive armor upgrades (elephants wear neither shields nor armor for humans) and maybe not the will-to-fight-upgrade (didn't know that elephants have fighting moral as humans do). Plus, they should cost more metal again, similar to alpha23. And asian elephants should have at least a reduction of strength according to alpha23. And maybe elephants should also have a weakness against spearmen/pikemen like cavalry does?
  13. In a row or in a 1v5? "In a row" does not matter too much, group fights are the thing.
  14. And thanks a lot to ValihrAnt for making his awesome videos!
  15. Cleopatra is so much better than Ptolemaios... Because mercenaries are a waste of resources now.
  16. Macedons and successors all have champ cavalry, which they can boost - Macedons with Phillip - Seleucids with Antiochus and the upgrade - Ptolemies with Cleopatra (she is not as fast, but the best hero in the game nevertheless)
  17. Maharbal. The 30% bonus is better than the +2 armor. Can also be combined with champions. At the other hand, the Cataphrakts can receive the bonus upgrade, which makes them stronger in the end Btw I like sword cav more than spear cav
  18. In A23, Agis had twice as much health as other infantry heroes, that was his bonus. The dev team made the blunder to eliminate this on accident, so now there is no real reason to train Agis ever instead of Leonidas, because Leonidas is like an Agis with an extra Aura
  19. Thanks a lot to mysticjim for making these awesome videos!
  20. I just read on Wikipedia: The unfolded planks were a novelty in the middle ages
  21. Recently I watched a historical video which says that the pop-culture siege towers (which are used to capture walls) are rather wrong. In reality, the siege towers where used to shoot at the defenders (and to destroy gates / walls / buildings) So they should be fine.
  22. It will, because it will nerf my secret killer strategy: The women rush!
  23. - There is a lot of interaction possible in the early game. Right from the start you can run over the map to the opponent and interact with him - if the beginning is too slow for you, maybe play with higher starting resources? - booming is not turtling. There is a clear difference between a women-from-houses-boom and turtling with lots of towers, walls and fortresses... believe me - cavalry can actually make the eco stronger - cavarly can be very durable - cavalry scouting is actually very important. That bad players tend to not doing it doesnt mean that its not a thing. On scout missions, the cavalry can also harass the opponent - if you think that rushes consist only of cavalry, then you dont have enough experience in the game. Infantry rushes are clearly a thing
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