asterix
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Everything posted by asterix
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@Stan` @vladislavbelov I believe this is new graphics slowly loading? (textures) sometimes clipping or glitches.
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Truly a necessary change
asterix replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
@Freagarach said he would make pr this week http://irclogs.wildfiregames.com/2020-08/2020-08-10-QuakeNet-%230ad-dev.log- 1 reply
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Delenda Est: An overhaul mod for 0 A.D.
asterix replied to wowgetoffyourcellphone's topic in Delenda Est
btw there is still not committed https://code.wildfiregames.com/D1323 -
https://code.wildfiregames.com/D368 but it requires this i believe https://code.wildfiregames.com/D2229 which in turn requires https://code.wildfiregames.com/D2808
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From my point of view i am interested , I will have to ping others @Stan` @wackyserious @Alexandermb @Lion.Kanzen @Nescio, btw development version is here https://github.com/0ADMods/millenniumad
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@wowgetoffyourcellphone
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Blender AddOns, Materials & Tutorials.
asterix replied to Alexandermb's topic in Tutorials, references and art help
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@Stan` @wraitii @Itms patches are welcome at https://code.wildfiregames.com/differential/diff/create/
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Btw according to this https://www.mozilla.org/en-US/firefox/78.0/releasenotes/ this latest esr version supports old MacOS this what you call lts.
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There is possibility to do this thanks to https://code.wildfiregames.com/D2281 https://code.wildfiregames.com/D2092 and so on @Freagarach @Stan`
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do not know https://code.wildfiregames.com/search/query/jQ479i9dV953/#R
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@Stan` @Itms@bb_ there are also some mods that try to do this Generally you will be very needed you can maybe review or create patches https://code.wildfiregames.com/D1650 https://code.wildfiregames.com/D1703 https://code.wildfiregames.com/D2814 https://code.wildfiregames.com/D11 https://code.wildfiregames.com/D1925 and so on
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You are not using Blender 2.83.3lts because of your hardware?
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It does next version will have it but thanks to that they have to rewrite the ai again so only four basic civs will have support.
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@Mr.lie https://trac.wildfiregames.com/wiki/SubmittingPatches https://trac.wildfiregames.com/wiki/Phabricator#UsingDifferential Note: if we speak about art there should be EOL native and given group reviews O12: Art
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if you want to patch main game you need to put it here https://code.wildfiregames.com/differential/diff/create/
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Additional lighting in engine
asterix replied to vladislavbelov's topic in Game Development & Technical Discussion
@vladislavbelov any update from this thread? (glow, light, lighting, storm) -
We would be glad if you can help us in e.g. when you look at readme under contributing https://github.com/0ADMods/terra_magna but keep in mind that rather make artistic contributions in separate threads for civilisations https://github.com/0ADMods/han_china https://github.com/0ADMods/yayoi_japan https://github.com/0ADMods/xiongnu https://github.com/0ADMods/illyrians https://github.com/0ADMods/thracians
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@Mr.lie there are some new comments https://github.com/0ADMods/millenniumad/pull/55 by @Stan`
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Arch AI Pack v0.1.3 ( 9 Arch based + 4 Petra based AI bots ) [a23]
asterix replied to Arch Bot's topic in Announcements
Polite ping @wraitii @irishninja -
Arch AI Pack v0.1.3 ( 9 Arch based + 4 Petra based AI bots ) [a23]
asterix replied to Arch Bot's topic in Announcements
@Stan` @Itms @wraitii @Angen @Freagarach -
If someone commits those textures and attach them to currents models plus some textures and models in maps will be replaced then we would not have to wait.