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Timnaka

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Timnaka last won the day on December 30 2020

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  1. That solved it! Thank you very much!
  2. so it's been a while since I posted DerpHammer 2.0 is progressing slowly, but it is progressing! I just ported it over to the Alpha 25 Pre-release version (the second release candidate specifically) everything went well, except I'm having issues with the structure tree for the Dwarf faction it is completely broken and I'm getting these messages, though I don't know what they mean: for the Empire faction, the tree works but I'm still getting some of the messages: I've tried looking what I did differently between the two to find out why one works and the other doesn't, but I can't figure it out...
  3. Thanks, but I think I formulated my question poorly. I only want specific units (spells, ghosts and the like) to be able to walk through buildings while still being impassible for regular units. I've been tinkering with the obstruction component in template_unit but I can't get it to work the way I want it to.
  4. Is it possible to make units able to walk through buildings? I know the plane you get via cheatcode can just fly over entities but that's not exactly what I'm looking for
  5. So I've been quiet since the first release, but I have been working on the next version. Updating to version 0.24 is going nicely, albeit slowly since I'm also adding new stuff. That said, I have a question: is there a way to have a unit gradually gain xp by itself, the same way that certain units gradually regenerate HP?
  6. The time has finally come! DerpHammer version 1.0 has been released over on ModDB: https://www.moddb.com/mods/derphammer
  7. Now that the crashes are resolved, I have another question: How do I add custom Training/Building restrictions? I've been looking through the files but I can't seem to find them.
  8. Alright, it seems the error was related to the wallsets assigned to the custom civs. The game now no longer crashes. Thank you very much!
  9. it doesn't seem related to the civs as removing the civs.DELETED file also crashes the game but with this error message
  10. I put a file called civs.DELETED into the data folder.
  11. default civs are disabled these are some of the error messages i get usually it's the one on the left, but one time i got the one on the right
  12. So it's been a while since I last posted here. But I've been working lots on DerpHammer and am very close to releasing the first version! That said, I've run into a weird issue: If i try to play a game on a random map, the game crashes. The error messenger also crashes so I don't know what the problem is. However, if i play on a skirmish map first and then switch to a random map, everything works perfectly. Any idea what could be the reason for this?
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