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Found 7 results

  1. Here we will focus in our first mesoamerican faction. i found more related info to aspects that Tomcelmare request how is the climate of this guys, what they did, etc, some conceptual design, gameplay art. Etc.
  2. Two things set off the Early from the Late Classic: first, the strong Izapan element still discernible in Early Classic Maya culture, and secondly, the appearance in the middle part of the Early Classic of powerful waves of influence, and almost certainly invaders themselves, from the site of Teotihuacan in central Mexico. This city was founded in the first century BC in a small but fertile valley opening onto the northeast side of the Valley of Mexico. On the eve of its destruction at the hands of unknown peoples, at the end of the sixth or beginning of the seventh century AD, it covered an a
  3. Today, we are proud to announce the first design team dedicated to 0 A.D. Scion Development is a collection of ambitious developers and game enthusiasts who have come together to develop third-party content for Wildfire Games' real-time strategy title. Our group of talented, tight-knit designers donate their free time to development with a common goal in mind: to contribute to the 0 A.D. community and further the limits of the game. After extensive construction of the team's logistic aspects, we are thrilled to announce our debut project, The Rise of the East, introducing a brand new faction t
  4. I like Persia faction though, I have few suggestions to improve gameplay. 1.- Persia and many Empires of the time won battles by numbers more than having a real strategy, so my suggestion is: that basic foot troops, to have maybe less attack and health but be cheaper in order to mass them. The immortales able to be trained in the barracs, cheaper and less effective. link: http://en.wikipedia.org/wiki/Military_history_of_Iran#Achaemenid_Era My base for this are the many wars with greece, 1 hoplite is worth 2 or 3 persian infantry men due the training and the equipment they had. Also It is known
  5. Is there a plan to include them in the game? has someone started a topic already?
  6. i think that in A16 we should put another faction "thebes", already exists a simple stub but non-playable, i think that er must copy&paste hellenic actors, "with an only change, thebian shields" and about macedonians i think that we can put a technology called "diadochi reforms" the diadochi reforms bring 2 new units: * milita thureos "cheap and weak soldiers" * towered elephants "millitary diadochi symbol"
  7. NORMANS Right because I didn't see that there was a relaunch and centuries were cut back, this classifies this mod being very early (dark age) Medieval ages. According to wiki "The Normans played a major political, military, and cultural role in medieval Europe and even the Near East. They were famed for their martial spirit and eventually for their Christian piety. They quickly adopted the Romance language of the land they settled, their dialect becoming known as Norman, Normand or Norman French, an important literary language. The Duchy of Normandy, which they formed by treaty
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