asterix
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Everything posted by asterix
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Yep I am currently occupied translating 0ad into other languages in transifex namely czech. But hopefully testing and developing mods soon.
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@fabio any help here, please?
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Just a thought, have you compiled it against sdl 2.12 and not the current one, because of this https://trac.wildfiregames.com/changeset/25389
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It means that someone needs to port the maps first to A24b then to A25 since they are working right now only with A23b so basically someone needs to check what code has changed between A23b and A24b and then change those maps accordingly so they will work. e.g.
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0 A.D. Alpha 25 Feature: Biomes, But Not As We Know It!
asterix replied to mysticjim's topic in Announcements / News
Thank you very much for posting this. It is very much appreciated. @wowgetoffyourcellphoneWow! -
Hi, try to look here then here https://wildfiregames.com/forum/forum/18-game-modification/ https://0ad.mod.io/ https://www.moddb.com/games/0-ad/mods and https://github.com/0ADMods
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we need volunteers ... There are many absent members
asterix replied to Lion.Kanzen's topic in Gameplay Discussion
Already posted on multiple threads of discord servers since we need more testers. -
Blender AddOns, Materials & Tutorials.
asterix replied to Alexandermb's topic in Tutorials, references and art help
@Stan`@Alexandermb@wackyserious@Mr.lie@Sundiata Blender 2.93 LTS is released https://www.blender.org/download/releases/2-93/ -
Question / request: Can i create bigger maps than "giant" ?
asterix replied to Kim's topic in Bug reports
Its page 6 -
Question / request: Can i create bigger maps than "giant" ?
asterix replied to Kim's topic in Bug reports
Some of your questions are answered in this thread cannot remember which page though, sorry. -
yep that is known most of it was already fixed by @vladislavbelov in 0.24B and 0.25 https://trac.wildfiregames.com/changeset/24905, https://trac.wildfiregames.com/changeset/24903 https://trac.wildfiregames.com/ticket/2023 https://trac.wildfiregames.com/ticket/5288
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How do I create a campaign
asterix replied to Yekaterina's topic in Game Development & Technical Discussion
Also you can look at this -
Addition of Han Chinese to 0AD
asterix replied to Yekaterina's topic in Game Development & Technical Discussion
will be more easier to do with upcoming version of blender 2.93 https://wiki.blender.org/wiki/Reference/Release_Notes/2.93/Grease_Pencil -
Addition of Han Chinese to 0AD
asterix replied to Yekaterina's topic in Game Development & Technical Discussion
this is much better then your previous version but do not worry everybody was in the same situation -
https://code.wildfiregames.com/D2667 I believe this requires this https://code.wildfiregames.com/D1642
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