From what I am aware, this would only happen if you would use their service and not a self-hosted version of it.
If you do, I don't think you would face such issues.
I understand not using GitHub at this point - I do however believe they will be here for many many years, but that is another story - but at this time, having a self-hosted GitLab CE instance would make wonders for the project, having everything that's needed in one single place.
What is currently blocking WFgames to move to a self-hosted solution like this?