Jump to content

Stan`

0 A.D. Project Leader
  • Posts

    18.165
  • Joined

  • Last visited

  • Days Won

    590

Everything posted by Stan`

  1. @BreakfastBurrito_007 @Itms and @Norse_Harold are working on it. Regarding the GUID maybe @user1 or @Dunedan can match it from the DB?
  2. Btw temple and everything come from http://www.romaniadevis.ro/dacia/zona-geto-daca/reconstituiri-3d/item/templu-dacic-v-01-reconstituire-virtuala-3d And http://www.romaniadevis.ro/dacia/zona-geto-daca/reconstituiri-3d/item/templu-dacic-v-02-reconstituire-virtuala-3d
  3. Hello Ceres, Most of the time the engine is not able to recover the call stack, I'm not sure wether it's a bug in the implementation or an intended behavior. However when hitting certain conditions such as triggering an ENSURE macro you will get the call stack. If a memory dump was created when the game failed, (check the file modification/creation dates to be sure) one can read the call stack using visual studio.
  4. Okay that's interesting, so something else is blocking. Port 5222 should only be open on our server (and it is, else nothing would work) What did they say precisely?
  5. What does it say ? It should say Didn't accept what ? It's not
  6. Probably times out when trying to login. Can you open lobby.wildfiregames.com in a browser ? I think the problem is with your internet service provider. You could try to call them in case they ask XMPP port to connect to the lobby is 5222
  7. You can research techs using triggers and calling the TechnologyManager. You can also give them arbitrary modifiers using the modifier manager.
  8. While that's true we can have deterministic pseudo random numbers. For say unit randomnization
  9. Would be nice to finally get @SciGuy42's campaign ready for A27
  10. I suppose writing a script should be pretty easy that edits all xml files to point to a single grey texture.
  11. Not in the next alpha. There was some work for it for single player but it never was finished.
  12. Interesting it seems chariots are missing from Unit Tables (wildfiregames.com)
  13. Can you use your phone as a modem? Just trying to rule out possible points of failure.
  14. I have to clarify, I only meant they cannot be affected by technologies. You can totally change the XML values in a mod.
  15. So you're using your phone as a hotspot? If so can you try to use "normal" connection e.g Fiber, or copper wire
  16. If he uses windows this won't work. To get the "terminal log" you need to run dbgview from sysinternals in parallel (DebugView - Sysinternals | Microsoft Learn) (Or run the game in a debugger) The mainlog.html might be enough. If you just want the javascript errors, they are all logged in interestinglog.html
  17. @Helicity Does that happen if you disable the option as shown in this video ? Re-installing the game might not be enough. If you are on Windows they are in %APPDATA%\0ad\config you can type that in the address bar, or in the run command
  18. Given the mod.json has "ignoreInCompatibilityChecks": true, yes.
  19. We do not block any Iranian IPs as far as I know. Given that you can access the forums, maybe something else is off. Are you on a restricted network, such as a public Wi-Fi or a School Wi-Fi?
×
×
  • Create New...